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Fixed in 2021.2.X

Fixed in 2019.4.X, 2020.3.X, 2022.1.X

Votes

0

Found in

2018.4

2019.3

2019.3.9f1

2020.1

2020.2

Issue ID

1249348

Regression

No

Crash in Shader::GetSubShaderWithTagValue after loading a scene asynchronously while recording a 360 View

360VR

-

How to reproduce:
1. Open tester-attached project (RecorderBug.zip)
2. Open the CrashScene
3. Open the Unity Recorder window
4. Add a new Movie Recorder and set the Capture to '360 View' with MainCamera as source
5. Click 'Start Recording' to enter Play Mode and wait 2 seconds for the MainMenu Scene to be asynchronously loaded

Expected result: the Editor does not crash when the scene is loaded
Actual result: the Editor crashes immediately after the scene is loaded

Reproducible with: 2018.4.23f1, 2019.3.15f1, 2020.1.0b10, 2020.2.0a12
Could not test with: 2017.4.40f1

Reproducible with package versions: 2.0.0 - preview.6, 2.2.0 - preview.4

  1. Resolution Note (fix version 2021.2):

    Fixed in 2022.2.0a1

  2. Resolution Note (fix version 2022.1):

    Fixed in 2022.1.0b4

  3. Resolution Note (fix version 2021.2):

    Fixed in 2021.2.9f1

  4. Resolution Note (fix version 2020.3):

    Fixed in 2020.3.27f1

  5. Resolution Note (fix version 2019.4):

    Fixed in 2019.4.35f1

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