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Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X, 2022.1.X
Votes
0
Found in
2018.4
2019.3
2019.3.9f1
2020.1
2020.2
Issue ID
1249348
Regression
No
Crash in Shader::GetSubShaderWithTagValue after loading a scene asynchronously while recording a 360 View
How to reproduce:
1. Open tester-attached project (RecorderBug.zip)
2. Open the CrashScene
3. Open the Unity Recorder window
4. Add a new Movie Recorder and set the Capture to '360 View' with MainCamera as source
5. Click 'Start Recording' to enter Play Mode and wait 2 seconds for the MainMenu Scene to be asynchronously loaded
Expected result: the Editor does not crash when the scene is loaded
Actual result: the Editor crashes immediately after the scene is loaded
Reproducible with: 2018.4.23f1, 2019.3.15f1, 2020.1.0b10, 2020.2.0a12
Could not test with: 2017.4.40f1
Reproducible with package versions: 2.0.0 - preview.6, 2.2.0 - preview.4
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Resolution Note (fix version 2021.2):
Fixed in 2022.2.0a1
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0b4
Resolution Note (fix version 2021.2):
Fixed in 2021.2.9f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.27f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.35f1