Search Issue Tracker
Duplicate
Votes
0
Found in
2018.4
2019.3.12f1
2020.2
Issue ID
1249458
Regression
No
Adjusting Environment Lighting intensity doesn't work until GI is re-baked
Reproduction steps:
1. Open attached project ("GenerateLighting issue.zip")
2. Open the Lightning window
3. Change Environment Lightning -> Intensity Multiplier
4. Open Scene or Game window
Expected result: Light intensity changes
Actual result: Light intensity doesn't change
Reproducible with: 2018.4.24f1, 2019.3.15f1, 2020.1.0b10, 2020.2.0a12
Notes:
- Intensity Multiplier starts to work after clicking Generate Lightning
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
This is a duplicate of issue #1250293