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Fixed

Votes

0

Found in [Package]

1.8.3

Issue ID

ADDR-1235

Regression

No

[Addressables] EditorGUI.EndChangeCheck() returns False when AssetReferenceSprite is drawn using EditorGUILayout.PropertyField

Package: Build Pipeline - Addressables

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How to reproduce:
1. Open the project "case_1247746-Addressable_GUI"
2. Open the Scene "SampleScene"
3. Select the GameObject "Test" in the Inspector
4. Open the dropdown of Addressable Assets of the field "Changed Asset Reference" in the Test (Script) component in the Inspector
5. Select any Addressable Asset in the dropdown
6. Observe the Console window

Expected results: the message "EditorGUI.EndChangeCheck() = True" is printed because EditorGUI.EndChangeCheck() is set to True
Actual results: the message "EditorGUI.EndChangeCheck() = True" is not printed because the value of EditorGUI.EndChangeCheck() is False

Reproducible with: 0.5.2-preview, 1.8.3 (2018.4.23f1, 2019.3.15f1, 2020.1.0b9, 2020.2.0a12)

Could not test with: 0.4.8-preview due to errors

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