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Fixed
Votes
0
Found in [Package]
1.8.3
Issue ID
ADDR-1235
Regression
No
[Addressables] EditorGUI.EndChangeCheck() returns False when AssetReferenceSprite is drawn using EditorGUILayout.PropertyField
How to reproduce:
1. Open the project "case_1247746-Addressable_GUI"
2. Open the Scene "SampleScene"
3. Select the GameObject "Test" in the Inspector
4. Open the dropdown of Addressable Assets of the field "Changed Asset Reference" in the Test (Script) component in the Inspector
5. Select any Addressable Asset in the dropdown
6. Observe the Console window
Expected results: the message "EditorGUI.EndChangeCheck() = True" is printed because EditorGUI.EndChangeCheck() is set to True
Actual results: the message "EditorGUI.EndChangeCheck() = True" is not printed because the value of EditorGUI.EndChangeCheck() is False
Reproducible with: 0.5.2-preview, 1.8.3 (2018.4.23f1, 2019.3.15f1, 2020.1.0b9, 2020.2.0a12)
Could not test with: 0.4.8-preview due to errors
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