Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.3.X
Votes
0
Found in
2020.2.0a11
Issue ID
1249114
Regression
Yes
[Shadergraph] Creating a recursive subgraph crashes unity and makes project unopenable
Reproduces on master (7421e9d5b3)
Reproduces in 8.1.0
Repro steps:
1. Create 3 subgraphs, A B and C
2. Drag B into A and connect it, save
3. Drag C into B and connect it, save
4. Open A and save as over C (alternatively, open A, right click the subgraph node and "convert to subgraph" then save over C)
Expected result: it is disallowed or simply creates an invalid subgraph with no other problems
Actual result: unity closes with no crash log and no option to report crash. Fails to open project afterwards, again with no crash log.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment