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Object is rendered behind a background camera when primary Camera.target...
How to reproduce: 1. Open user's attached "CameraRenderProblem" project 2. Open "SampleScene" Scene 3. Enter Play Mode Expected res... Read more
Slow FBX import times on get_defaultMaterial when using Universal RP
How to reproduce: 1. Extract the user's project 2. If a project has a Library folder, delete it 3. Open the user's project Expected... Read more
Editor keeps repainting continuously when selecting a .txt file that con...
How to reproduce: 1. Open the attached 'project-1241212.zip' project 2. Select the 'problem-asset' file in the Project Browser Expe... Read more
[Profiler] GPU module hides Call names and "Total time" when the Call na...
How to reproduce: 1. Create and open a new project 2. Add a Reflection Probe to the current Scene from GameObject > Light > Reflecti... Read more
[HDRP] ArgumentNullException error is thrown on pressing Cntrl + Z after...
-Undo operation does not work. -ArgumentNullException error is thrown on pressing Cntrl + Z after removing volume profile overrides.... Read more
[ShaderGraph] Updating an exposed Vector1 property to 'Slider' mode does...
Repro steps: 1. Create a VFX Shader Graph 2. Assign it to a VFX output 3. In SG, add an exposed Vector1 and save the graph 4. Observ... Read more
[HDRP] Volume profile override is removed along with NullReferenceExcept...
All added Volume profile override removed on resetting along with following errors: -AddAssetToSameFile failed because the other as... Read more
[Probuilder] NullReferenceException and ArgumentException errors are thr...
After creating a Probuilder Gameobject, on selecting UV Editor Window NullReferenceException and ArgumentException threw in console,... Read more
Serialization layout errors when using classes with arrays of structs co...
Steps to reproduce: 1. Open user-supplied project 2. Run the Sample scene Expected: no errors appear Actual: errors appear Reprodu... Read more
TMP_SubMeshUI Raycast Target doesn't follow TextMeshPROUGUI Preset Values
How to reproduce: 1. Open the attached TextMeshPRO-RaycastTarget-Bug.zip project 2. Open the InitScene and Enter the Play mode 3. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] FPS limit becomes unset for some time when maximizing Game View while in Play Mode
- ContextClickEvent not fired at runtime for UI Toolkit elements when right-clicked
- Behaviour.isActiveAndEnabled desyncs when checked from a sibling component during OnEnable/OnDisable
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.