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Framerate drops when disabling Oculus XR and re-enabling it
Steps to reproduce:1. Download and open the attached project2. Enter Playmode with Oculus connected3. Press up and down arrows to en... Read more
Selecting Open Prefab Asset on a prefab variant made from an .fbx throws...
To reproduce: 1. Open the attached project (bug02.zip)2. Select FbxCube Variant asset and press Open Prefab in the Inspector3. Right... Read more
Shader compiler determines that screenPos is not required when using an ...
How to reproduce:1. Download user's attached project "ScreenPosBug.zip"2. Open the Scene "ClipTest" and play it3. Now open the custo... Read more
Unity crashes when inspecting a 'ref return' property when debugging in ...
Steps to reproduce:1. Open User-attached project ("RefReturnCrash.zip")2. Open Scene "Crash"3. Open Script "Test" and attach the deb... Read more
Non matching Profiler markers InspectorWindow.OnGUI, Profiler.Default wh...
Steps to reproduce:1. Open users attached project2. Enable Profiler recording with Editor Profiling enabled3. Enter Play Mode4. Sele... Read more
Humanoid Prefab Model with AvatarDefitionion "Copy From Over Avatar" doe...
How to reproduce:1. Download and open user's attached project "bug04.zip"2. In the Assets folder, you will see two models "Human" an... Read more
Editor crashes on PlayerLoopController::SetPaused when Editor is Profile...
Steps to reproduce:1. Open users attached project2. Enable Profiler recording with Editor Profiling enabled3. Enter Play Mode4. Sele... Read more
[Addressables] NotSupportedException is thrown when Default Local Group ...
How to reproduce:1. Open the attached "TestFor1077646.zip" project2. Open Window -> Asset Management -> Addressable Assets3. R... Read more
[Android][iOS] Static Combined Meshes don't compress odd dimension verte...
Steps to reproduce:1. Open user attached project2. Use the Bundle -> Output option3. Use WebExtract and binary2text utilities on ... Read more
Scroll wheel doesn't stop the focus animation
To reproduce: 1. In a new project, create a cube2. With the scene camera, navigate far away from the cube (with WASD, for example)3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC