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Unreferenced Material with "HideFlags.DontSave" is included in Build
Reproduction steps: 1. Open "1181431" project 2. Build & Run a Standalone player (Development build and Autoconnect Profiler enabled... Read more
[Android] App crashes on launch when "Render Over Native UI" setting is ...
Repro steps: 1. Open attached project 2. Make sure the Target API Level is set to 27 or above 3. Make sure the "Render Over Native U... Read more
.dll Import Settings newer actually apply changes
Reproduction steps: 1. Create a New Project 2. Import a Managed .dll file 3. Add a Constraint (e.x. "UNITY_EDITOR") 4. Click "Apply"... Read more
.dll file, defining constrains (might only be unity dlls) causes "StackO...
Reproduction steps: 1. Create a New Project 2. Import a Managed .dll file (e.x. "UnityEngine.dll" from your Unity install) 3. Notice... Read more
[UI] "Load More..." button in the Package Managers "My Assets" window re...
Reproduction steps: 1. Open the Package Manager 2. "All packages" -> "My Assets" 3. Scroll to the bottom 4. "Load More..." Expected... Read more
[Profiler] Profiler script entries are prefixed by their Assembly Defini...
Reproduction steps: 1. Create a New Project 2. Create a dummy Script and add to a scene 3. Enter Play mode 4. Open the Profiler and ... Read more
[ProBuilder] InvalidCastException is thrown when ProBuilder package is r...
Reinstalling the "ProBuilder" package from "Package Manager" throws InvalidCastException error, Refer attached video. Steps to repr... Read more
[WindowsMR][SpatialAnchor] - 2019.3 - Trying to retrive the Native Spati...
Reproduced with: 2020.1.0a2, 2018.4.8f1 Notes: Found on trunk Might be related to the UWP memory leak where we changed the call on... Read more
Vertices for RichText markups do not get stripped if the text does not f...
How to reproduce: 1. Open user-submitted project (InconsistentVertCount) 2. Open the SampleScene and enter Play Mode 3. See the Cons... Read more
Visual glitches appear in play-mode when 2D Animation Package is used
How to reproduce: 1. Open Unity project, attached to a google drive 2. From the main menu select Nementic/Windows/Level Start 3. In ... Read more
All about bugs
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