Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
2
Found in
2019.3
2019.3.10f1
2020.2
Issue ID
1239667
Regression
No
Serialization layout errors when using classes with arrays of structs containing SerializeReference fields
Steps to reproduce:
1. Open user-supplied project
2. Run the Sample scene
Expected: no errors appear
Actual: errors appear
Reproduced in: 2019.3.12f1, 2020.1.0b8, 2020.2.0a9
Not reproduced in: 2018.4.23f1 (Can't start)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typos in High Definition 3D sample tutorials
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a20
Resolution Note (fix version 2020.1):
Fixed in 2020.1.1f1