Search Issue Tracker
Fixed
Votes
0
Found in [Package]
9.0.0, 8.1.0, 8.0.1.
Issue ID
1242252
Regression
Yes
[HDRP] ArgumentNullException error is thrown on pressing Cntrl + Z after removing volume profile overrides
-Undo operation does not work.
-ArgumentNullException error is thrown on pressing Cntrl + Z after removing volume profile overrides.
Steps to repro:
1. Create a new HDRP project
2. Project view > Right-Click > Create > Volume Profile.
3. Add Exposure Overrides > Remove it.
4. Press "Control + Z".
Actual Result:
ArgumentNullException error is thrown in the console.
Expected Result:
No error in the console.
Reproducible in:
2020.2.0a9, 2020.1.0b8, 2020.1.0a23 with Package Version 9.0.0, 8.1.0, 8.0.1.
Working Fine in:
2020.2.0a9, 2020.1.0b8, 2020.1.0a23 with Package Version 7.3.1.
Environment:
Only on Windows.
Stacktrace:
ArgumentNullException: Value cannot be null.
Parameter name: _unity_self
UnityEditor.Rendering.VolumeComponentListEditor.OnUndoRedoPerformed () (at Library/PackageCache/com.unity.render-pipelines.core@9.0.0-preview.13/Editor/Volume/VolumeComponentListEditor.cs:120)
UnityEditor.Undo.Internal_CallUndoRedoPerformed () (at <5951c2421c324f47883bd5ba8a4bf507>:0)
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler()
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project
Resolution Note:
Fixed in 2020.1.0b9.3730