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[iOS] [VR] Vision blurs on motion
Reproduction steps: 1. Open the link provided in a description field (...EZGKrlFT...). 2. Download and open "SportsVRUnitySupport". ... Read more
Unity crashes at RaycastCommandJob when going from 30000 to 40000 batche...
To reproduce: 1. Make sure you have installed Unity that supports experimental ECS and C# jobs system 2. Open user's attached projec... Read more
Editor crashes when calling NativeArray<T>.Equals()
Steps to reproduce: 1. Download 1005597_repro.zip 2. Open "test" scene 2. Enter play mode Results: editor crashes when calling Nati... Read more
Unchecking a Static flag for an object hierarchy displays an incorrect m...
How to reproduce: 1. Open any project 2. Create a game object and add a child game object to it 3. Set Static = true on both game ob... Read more
[Procedural Material]Performing initial generation of multiple substance...
Steps to reproduce: 1. Open attached project "SubstanceLeaking.zip" 2. Open "Playground" scene 3. Open profiler and observe the memo... Read more
Cannot copy and paste timestamp or frame into Timeline's Playhead input box
How to reproduce: 1. Open the user attached project and "SampleScene" scene 2. Drag "MyTimeline" asset to Hierarchy and click on it ... Read more
Usability issue: Inform user that at least one property needs to be adde...
Currently, if you create a new animation through the animation window and you click on the Add Keyframe button nothing happens. It w... Read more
Usability issue: add tooltip or a label to the Go To Frame text box in t...
In the Animation window it's fairly obvious what most of the controls do, except the Go To Frame text box. A user might notice the f... Read more
Usability: Create Empty option in Hierarchy doesn't leave created GameOb...
Right click anywhere in the Hierarchy window and select the Creaty Empty option from the context menu. Actual: a GameObject is crea... Read more
Cosmetic: Misaligned Parameter options in Animation State Inspector at n...
Select an Animation State from a State Machine in the Animator window. Take the Inspector window showing it's details and make it as... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 2022.3.X: Flickering of HDRP Directional Light shadows with DirectionalMixedCachedShadows when in an Entities Graphics rendered Subscene
- "Objects are trying to be loaded during a domain backup." errors on entering Playmode
- Transform Node does not have outputs when it is created
- Changing the Default Icon does not change the executable's icon when re-building the project
- Texture is stored upside down when using Blit