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[Android] Fatal signal 7 (SIGBUS) application crash if instantiating pre...
Steps to reproduce:1) Download attached project 'UpdateWhenOffscreenCrash.zip' and open in Unity2) Build and run 'TestScene' on a de... Read more
Project built on WebGL with 'Build and Run', doesn't open and shows an e...
Reproduction steps:1. Open the attached file;2. Build and Run the project on WebGL platform;3. Build the project in the folder which... Read more
[LightModule] Lights are not cleared when Stop() and Clear() are called.
Repro steps:1. Open Scene1 from attached project.2. Press Play3. Press the Space button to stop the particles4. Observe how the part... Read more
Corrupted file error when loading a Particle System from an AssetBundle
Reproduction steps:1. Open the attached project2. Open the "main" scene3. Enter Play mode Expected result: a particle system is load... Read more
Crash in physx::PxsBroadPhaseContextSap::batchUpdate when Destroy(col.ga...
To reproduce: 1. Download attached project and open it;2. Choose scene 01_Doolittle;3. Enter Play mode;4. Unity will freeze and cras... Read more
Assertion failed on expression: 'changeMask != 0' console error
1. What happenedDuring play the following message thrown to Editor.log: (Filename: /Users/builduser/buildslave/unity/build/Runtime/T... Read more
[SubEmitters] Nested SubEmitter doesn't work when emission is set to bur...
Repro steps:1. Open Scene2 from attached project.2. Select both particle systems in the scene and observe their simulation3. The "Gr... Read more
Scroll Rect is clamping Canvas outside of the content
How to reproduce:1. Open the attached "ScrollRectBug" project2. Open the "Game" scene and play it, notice that the Scroll Rect is cl... Read more
[Physics2D] Invalid angularAcceleration calculated from torque
Steps to reproduce:1. Download project and open "testTorque" scene2. Open testTorque.cs and comment out line 153. Press play button4... Read more
Gizmos.DrawFrustum ignores given Center parameter and overwrites it with...
To reproduce: 1.Download and open attached project.2.Look at the center position of the drawn gizmo.3.Select Main Camera object and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field