Search Issue Tracker
A registered listener did not receive an event when invoking, after anot...
To reproduce this issue: 1. Open the attached project2. Open 'Test event' scene3. It has a script which creates Unity Event and adds... Read more
Moving a Terrain object causes a crash
Add a terrain to a scene on b14, try to move it on the y axis, crash. Scene cannot be opened anymore until the terrain prefab is del... Read more
[Performance]Time taken Camera.Render.Culling.ParticleSystem.Prewarm inc...
Culling.ParticleSystem.Prewarm takes longer to start the longer the Particle System was culled. To Reproduce: 1. Open the scene in t... Read more
[Textures] No warning when using built-in textures as normal maps
To reproduce:1. Create a new material (standard shader)2. Add the default particle texture as the normal map texture3. Even though t... Read more
Documentation refers to Menu -> lightmapping when it should be menu -> l...
1. go to manual ->lightmapping (file:///E:/Unity%205.0.0b14/Editor/Data/Documentation/en/Manual/Lightmapping.html)2. under "Prepa... Read more
Failed to Return license
Failed to Return license error displayed while Returning the license Prerequisites: Unity is activated, windows 7 64bitTested on 5.0... Read more
ImageEffects: GlobalFog should use along-view distance instead of radial...
Right now GlobalFog uses radial distance, but built-in shader fog uses distance along the view ("linear distance"). This makes a mis... Read more
Unity does not handle corrupted/unsupported images well
To reproduce:1. Open attached project2. It contains a few corrupted pngs (they are still displayable by Windows Image viewer)3. Noti... Read more
Sprite multiediting is not working correctly
To reproduce:1. Import two sprites2. Change their packing tag and pixels per unity values to be different for each sprite3. Multisel... Read more
Tiled uGUI image is shaking when changing it's size
To reproduce:1. Create a uGUI image2. Add a Source image to it3. Set the image type to tiled4. Try increasing/decreasing the sprite ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised