Search Issue Tracker
Fixed in 10.1.X
Votes
0
Found in [Package]
9.x
Issue ID
1242254
Regression
No
[ShaderGraph] Updating an exposed Vector1 property to 'Slider' mode does not automatically update in the VFX Graph
Repro steps:
1. Create a VFX Shader Graph
2. Assign it to a VFX output
3. In SG, add an exposed Vector1 and save the graph
4. Observe how it automatically updates in the VFX Graph
5. Change the 'Mode' of the exposed Vector1 to 'Slider' and save the SG.
6. Observe how the slider does not appear in the VFX Graph
Expected outcome:
- When the Shader Graph shader is saved, the exposed property to switch to a slider in the VFX Graph
Notes:
- minor UX issue, reassigning the SG in the VFX output refreshes the output to correctly show a slider
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment