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Editor freezes on Collecting Enlighten data when building a default HDRP...
To reproduce: 1. Open user's attached project ("hdrp test") 2. Open Scene "SampleScene" 3. Build the project -- Building process fre... Read more
Upgrading project to 2019.x results in a crash
Reproduction steps: 1. Open "Cockpit 2018.zip" project Result: Crash on Import Reproduced with: 2019.2.0a11, 2019.2.0a10, 2019.2.... Read more
Crash on AssetImporter::GetAssetPathName when opening a project
How to reproduce: 1. Unzip the attached project from "case_1141393-MRTK.zip" 2. Open the project with Unity Editor -- Editor crash ... Read more
Reference lost when Camera.main is called in the Prefab Mode
Steps to reproduce: 1. Open Project "CameraNullRef" 2. Enter the Prefab Mode for "prefab1" 3. prefab1 contains Main Camera, but ... Read more
Camera.clearFlags doesn't update on Camera Preview
Steps to repro: 1. Create a new project and open it 2. Select the Main Camera in Hierarchy and set "Clear Flags" to "Depth Only" Ex... Read more
Unity takes an extremely long time to open a large prefab while a large ...
Steps to reproduce: 1. Open original project "Client.zip" 2. Open scene Assets/Scenes/AreaDesert1Caves.unity if not already open 3. ... Read more
[MacOS] Getting error pop up when starting a 2D tutorial kit learn project
To reproduce: 1. Open Unity launcher 2. Press Learn tab 3. Select Tutorial Projects 4. Locate 2D Game Kit (should be second from the... Read more
Vertex lights do not illuminate objects with metallic material
To reproduce: 1. Open attached project 2. Open testlight scene 3. Go to Quality settings and switch from 1-pixel light count to 0 pi... Read more
[Mobile] Crash in "resize_initialized() [inlined] Construct at Construct...
Reproduction steps: 1. Open the attached "CrashTest.zip" project. 2. Change the Platform to iOS or Android. 3. Click "AssetBundle > ... Read more
Canvas: Removing normal from the Additional Shader Channel drop down cau...
Canvas does not display correctly when Normal is removed from the Additional Shader Channel in the canvas. Steps to reproduce - Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow