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[MacOS] "Default is Native Resolution" checkbox is ignored if custom res...
How to reproduce: 1. Create a new project 2. Open Player Settings 3. Open "Resolution and Presentation" tab 4. Uncheck "Default is N... Read more
[Collab] [Accelerator] Crash on exit
After installing and using the Accelerator service, Unity crashes every time I close the app. Repro steps: -i made a new project an... Read more
[Profiler] Texts are getting clipped in Thread-selection drop-down
Texts are getting clipped in Thread-selection drop-down Steps to Reproduce: 1. Create a new project 2. Create a cube, Hierarchy > ... Read more
Undocked Editor window cannot be placed back in-between its previously a...
How to reproduce: 1) Create a new Unity project 2) Reset the Editor layout to 'Default' 3) Undock the Game window by clicking and dr... Read more
[iOS]Autocorrect is not shown when typing
How to reproduce: 1. Open the attached AutocorrectTest.zip project 2. Build for iOS and deploy the Xcode project to the iOS device 3... Read more
"Open Documentation" button at ProBuilder's Smooth Group Editor opens 40...
To reproduce: 1. Download attached "19.3 Packages.zip" project and open in Unity 2. Press Tools > ProBuilder > ProBuilder window 3.... Read more
[Metal][RealtimeGI] Baked albedo colors are different from the shaded co...
Steps to repro: 1. Open the attached project and 'VertexPaint_Playground' scene on OSX with Metal API; 2. In the lighting window pre... Read more
AssetReference.ReleaseAsset() does not release memory when it was loaded...
Reproduction steps: 1. Open the attached Project "case_1180534-AddressableTest.zip" 2. Open and Play Scene "GameScene" 3. Click on "... Read more
Animator Component checkbox border color is with an offset when editing ...
To reproduce: 1. Open attached project ("case_1183210.zip") 2. Open Window > Animation > Animation 3. Select "GameObject" Game Objec... Read more
LayerMaskField values are not saved when using UXML Template
To reproduce: 1. Open attached project ("case_1183189.zip") 2. Select "Box" Game Object from Hierarchy window 3. In the Inspector wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname