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[OpenXR][HDRP VR] Ray traced reflections in Standalone Player do not mat...
Steps to reproduce:1. Open the attached user's project "hdrp_vr_rt_reflection_bugreport.zip"2. Make sure OpenXR is enabled in the XR... Read more
Phsyics.Raycast throws a NullReferenceException when used without the ma...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Scenes/Puzzle.unity” Scene3. Enter the Play Mode4. Pr... Read more
[MacOS] Shortcuts manager delete screen is blank when opening it
How to reproduce:1. Open any project2. Open the shortcut manager (Unity -> Shortcuts...)3. Create a new profile (Default -> Cr... Read more
Lense Flare stays on top of the volumetric clouds when TAA Anti-aliasing...
Reproduction steps:1. Open the attached project “FlareBug“2. Open the Scene “Assets/OutdoorsScene”3. Open the Game view4. Inspect th... Read more
Editor hangs and memory is allocated until the asset importer crashes wh...
Reproduction steps:1. Open the “MinimalProject“ or any Unity project2. Import the “Idle.fbx“ asset Expected result: the asset is imp... Read more
An Error occured while wrting to logger(s)
After updating my project to unity 2022.2.1f1, on startup i get a "System.AggregateException: an error occured while writing to logg... Read more
voffset text inside Label goes out of Label bounds when VisualElement is...
Reproduction steps:1. Open the attached “My project (3).zip“ project2. Open “IN-32164_PBOffset.uxml”3. Resize the “RED” VisualElemen... Read more
Editor crashes on SpeedTreeImporter::WriteDeferredAlphaCorrectionPaths w...
Steps to reproduce:1. Open the attached project “spmAssetCrash“2. Select the “Assets/Needle_Maker_Desktop_Narrow_Modeler_Use_Only.sp... Read more
Foldout Field labels are not highlighted in blue when the "Use IMGUI Def...
Reproduction steps:1. Open the attached project “Highlight_IMGUI”2. In the Navigation Bar open the Edit > Project Settings > E... Read more
HDRP Decal Emmisive Map is drawn incorrectly when Decal is at a certain ...
Reproduction steps:1. Open the attached project “DecalEmissionBug”2. Select the “Main” scene3. Split Scene view and Game view into t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project