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In package manager window, some packages show version 0.0.0 instead of t...
Versions that are not a valid semantic version are shown 0.0.0 instead of the version shown on the Asset store. This is just in the ... Read more
[MacOS][IL2CPP] Building Android IL2CPP project takes hours longer than ...
Reproduction steps: 1. Open "sh2-Unity-.zip" project 2. Build for iOS 3. Note the time it takes 4. Build for Android IL2CPP, ARMv7/A... Read more
[IL2CPP] IL2CPP generated code doesn't work, while Mono does
Reproduction steps: 1. Open "swagger-il2cpp.zip" project 2. Build & Run for Android with Mono Scripting Backend 3. Press the "Status... Read more
Terrain Lit Shader in Universal RP: Normal Map X values inverted
Notes: happens in every version of SRP going back to 4.10.0 Repro steps: 1. Use a project with Universal RP or Lightweight RP 2. Cr... Read more
Event.mousePosition returns incorrect mouse position when using OnGUI() ...
How to reproduce: 1. Open the attached 'Bug Report IMGUI.zip' project 2. In the Editor select 'BUG REPORT' > 'Bug Test Window' 3. Dr... Read more
[MacOS] When creating a new asset Unity shows the rename box over all pr...
How to reproduce: 1. Open the "New Unity Project.zip" 2. Create a new script 3. Name the new script Actual result: The rename box a... Read more
[MacOS] Shift selection throws ArgumentOutOfRangeException and doesn't s...
How to reproduce: 1. Open the "New Unity Project.zip" 2. Create few assets inside the project 3. Shift + Select all assets Actual r... Read more
[AnimationStream] Property stream handles cannot be resolved in custom C...
[AnimationStream] Property stream handles cannot be resolved in custom C# job. All handles get resolved if there is a transform str... Read more
Profiler CPU graph label is cropped by a couple of pixels
Steps to reproduce: 1. Create a new project 2. Open Profiler 3. Close every profiler except CPU one Results: Notice that the CPU gr... Read more
[IMGUI] Save Scene Dialog appears twice on clicking "Don't Save" on chan...
Save Scene Dialog appears twice on clicking "Don't Save" on changing Graphics API Steps to repro: 1. Create a new Project > Create ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection