Search Issue Tracker
[Android] Can't assign a Project Key after Keystore is created
Steps to reproduce: 1) Open Unity Hub and create a new project 2) Switch Platform to Android in the Build Settings 3) Go to Player ... Read more
[Daydream][Android] Keyboard from GoogleVR demo scene is not rendered wi...
To reproduce: 1. Open the attached project; 2. Make sure Virtual Reality is enabled (Player Settings > XR Settings); 3. Make sure St... Read more
Hierarchy: search path display is obscured by the visibility icons area ...
Text which gives path info of gameobject from the hierarchy is clipping on typing in a search field. Repro steps: 1. Open a new pr... Read more
File operations fail when relative path is longer than MAX_PATH, but its...
How to reproduce: 1. Open user's attached project 2. Enter play mode Expected result: File gets created in "Assets/" + 32x("../Asse... Read more
Custom Profiler EventCallback always returns the same string instead of ...
Steps to reproduce: 1. Open original project 2. Open SampleScene 3. Enter Play mode and then Exit it 4. See custom_profiler.log file... Read more
The RenderSettings.ambientLight color is changing inconsistenly when usi...
Repro Steps: 1. Open "SampleScene" in "LightingTestNewProject.zip" project 2. Press play 3. Observe the color of the reflection on t... Read more
OnDeserialize is never called when InitialState is set to true and overr...
How to reproduce: 1. Open attached project "InitialState2018.zip" and scene "SampleScene" 2. Build And Run a project 3. On built ap... Read more
[AI] EndLayoutGroup error thrown on saving a Navmesh Baked scene on MacOS
EndLayoutGroup error in the console on saving a scene for the first time which has a NavMesh Baked surface on MacOS Steps to Reprod... Read more
Import settings - Alpha transparency enables itself
When sprites are imported "Alpha is Transparency" is disabled. If a user selects "Editor GUI " or "Sprite" under Texture Type and t... Read more
[Mac] Editor crashed while editing Amplify shader
Steps to reproduce: 1. Open Amplify shader editor 2. Open one of the example shaders and begin editing it 3. Switch to another appl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [HDRP] Decal Projector with layer mask "nothing" doesn't affect transparent objects when Decal Layers are disabled in frame settings
- "MonoBehaviour.OnApplicationQuit" is still called when quitting is canceled by “Application.wantsToQuit“ returning false
- [2D SG/VFX] Surface options are not shown in Output Inspector when 2D Sprite SG is assigned to VFX
- Collisions are incorrectly registered when setting a joint motor every frame causes
- Terrain shadows flicker while moving the Camera in the Player when Terrain contains GPU instanced materials