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[NetCode for Entities 1.0.0-pre.44] error NetCode: Index was out of range
1. What happenedI get the comipile error when try to put GhostComponent to a component at package 2. How can we reproduce it using t... Read more
Project settings window serializing the built platform in ProjectSetting...
How to reproduce:1. Download and open the attached project2. Open ProjectSettings/ProjectSettings.asset in a text editor (note that ... Read more
Error is thrown when pausing Play mode and calling EditorApplication.Ste...
How to reproduce:1. Open the attached project "EditorStepBug" and load Scene "SampleScene"2. Enter Play mode Expected result: no err... Read more
WebGL Build fails with "error CS0234: The type or namespace name 'Cachin...
How to reproduce: Open the attached project "Caching Error.zip" Build the project for WebGL Expected results: The Build is successfu... Read more
The search window does not save grid view columns when the editor is res...
Reproduction steps:1. Create a new Project2. Search “Main Camera” in the Hierarchy window (can be any keyword)3. Press the “Open in ... Read more
Application is not updated on device when it's signed with a different k...
To reproduce: Open attached Unity project adb install Empty.apk attached to this ticket (you can do it, by opening logcat package, t... Read more
Helper Bar doesn't appear when Scene View is refocused after exiting Pla...
How to reproduce:1. Open any project2. In Preferences > General enable Helper Bar3. Click on Scene View to focus it and observe H... Read more
[Windows] “BoxColliders does not support negative scale or size” warning...
Reproduction steps:1. Open the attached “My project (2).zip“ project2. Open “SampleScene” scene3. Enter Play mode and observe the Co... Read more
Assembly reference not detected when running Editor in batch mode after ...
Reproduction steps:1. Open the attached “bug-assembly-reference-updated.zip” project2. Close the project3. Open the Terminal and nav... Read more
[OpenXR][HDRP VR] Ray traced reflections in Standalone Player do not mat...
Steps to reproduce:1. Open the attached user's project "hdrp_vr_rt_reflection_bugreport.zip"2. Make sure OpenXR is enabled in the XR... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector loses focus or Material doesn't update when using GetModifiedMaterial with a Mask component
- Crash on GfxDeviceClient::AllocateBufferInternal when entering Play mode using Graphics.RenderPrimitives and Graphics.DrawProcedural in the scene
- Import TextMesh Pro window opens when the Text Mesh Pro Essentials and Examples are already imported when creating a new TextMesh Pro GameObject in the Hierarchy with TextMesh Pro settings reset
- Video is not rendered when the VideoPlayer GameObject is disabled and re-enabled after playback starts while using Material Override render mode
- Selection outline is not shown when selecting a high intensity HDR Swatch preset in Color Picker