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Labels in Input System's Project Settings are cut off
How to reproduce: 1. Open the attached "Input Test Demo.zip" Project 2. Go to Project Settings > Input System Package 3. Observe the... Read more
[Scripting] GetComponentInParent has no override for getting inactive ob...
How to reproduce: 1. Open attached project "GetComponentInParentBug_2.zip" and scene "SampleScene" 2. In Hierarchy window, select a... Read more
[Android] VideoPlayer plays duplicate audio for a few frames after looping
Steps to reproduce: 1. Open attached Unity project 2. Build and Run on Android 3. Enable video looping 4. While the video is playing... Read more
[VCS] No assets are submitted using Provider.Submit when there's at leas...
How to reproduce: 1. Add the attached project ("Reports.zip") to your preferred workspace 2. Open it and connect it to Perforce 3. S... Read more
[VCS] No assets are submitted when there's at least one locked remote as...
How to reproduce: 1. Add the attached project ("Reports.zip") to your preferred workspace 2. Open it and connect it to Perforce 3. S... Read more
[Linux] Hovering over package manager buttons also hovers over scene/gam...
To reproduce: 1) Create a new project 2) Open Package Manager 3) Hover over top bar buttons/tab of Package Manager window (hovering ... Read more
[TMP] textInfo.wordCount value is higher for words with Arabic diacritics
How to reproduce: 1. Open tester-attached project (case_1179861-TextMeshProBug) 2. Enter Play Mode 3. Click the Button to display th... Read more
Silent Crash when data is passed to a Job in the form of a NativeHashMap...
How to reproduce: 1. Open attached project 2. Enter the Play Mode 3. Press 1 or 3 Reproducible with: 2019.2.4f1, 2019.3.0b2, 2020.1... Read more
Edge Collider 2D physics issues with compound colliders
Bug report created as requested via https://twitter.com/FreyaHolmer/status/1044311411734839296 Reproduction: - Open the one scene i... Read more
[VCS] Only the asset files are submitted when using Provider.Submit on f...
How to reproduce: 1. Add the attached project ("Provider.Submit Folder.zip") to your preferred workspace and open it 2. Connect it t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic