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0
votes
Won't Fix

Editor freezes for about 15 minutes when opening a Snapshot in Memory Pr...

Profiling

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Dec 20, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open attached project 2. Open Memory Profiler (Window>Analysis>Memory Profiler) 3. Import attached Snapshot (Snapsh... Read more

0
votes
Won't Fix

Unnamed asset can be created in Linux Editor

Linux

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Jan 09, 2019

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Version/s: 2018.3.0b2, 2019.2.0a1

To reproduce: 1) Create a new project 2) Right-click in project view and create something (tested with C# script) 3) Ctrl+Z so that ... Read more

0
votes
Won't Fix

Scripts can have names starting with a number

Themes

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Jan 09, 2019

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Version/s: 2017.4.0f1, 2019.2.0a1

To reproduce: 1) Create a new project 2) Right-click in project and create a C# Script 3) Name it with a number at the start of the ... Read more

0
votes
Fixed

The time of exit from Play mode increased several times when using newer...

Scene/Game View

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Jan 14, 2019

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Version/s: 2018.3.0a3, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached "playmode.zip" project 2. Click Play mode button to go into Play Mode 3. Click Play mode button t... Read more

0
votes
By Design

Serialization of Vector3 using serialization surrogate does not work whe...

Mono

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Nov 06, 2018

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Version/s: 2017.4.0f1, 2018.1.0a1, 2018.2.0a1, 2018.2.5f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the attached project 2. Open the Test Runner window 3. Run "TestSerialization" script Expected: Test c... Read more

0
votes
Fixed

DrawDefaultInspector() displays enums differently from EditorGUILayout.E...

Themes

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Jan 08, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "case_1115381-DrawDefaultInspectorEnumPopup_1" and scene "EnumTest" 2. Select the "EnumTe... Read more

1
votes
Fixed

"Original Prefab" and "Replace Base" loose information about prefabs tha...

Scene Management

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Jan 15, 2019

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Version/s: 2018.3.0f1

Scenario1: 1. Add GameObject and child to it 2. Convert child to prefab 3. Convert parent to prefab 4. Drag parent to Project Browse... Read more

2
votes
Fixed

Incorrect camera's Viewport rendering when Viewport is not fullscreen an...

Post Processing

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Dec 28, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2

Reproduction steps: 1. Open the attached project 2. Open the "ppsv2test" scene 3. Open Game window 4. Change Main Camera's viewport... Read more

0
votes
By Design

When "Control Activation Post Playback" is set to "Active", object doesn...

Timeline

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Dec 28, 2018

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Version/s: 2018.3.0f2

Reproduction steps: 1. Open "TimelineBug.zip" project and "SampleScene" scene 2. Open the Timeline window 3. Select "Cube" in the H... Read more

1
votes
Fixed

[macOS] Editor tabs get hidden and are immovable to multiple desktops wh...

MacOS

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Jan 14, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create a new Unity project 2. Undock one of the Editor tabs 3. Make sure Unity is focused and Press F3 Expecte... Read more

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