Search Issue Tracker
Editor freezes for about 15 minutes when opening a Snapshot in Memory Pr...
To reproduce: 1. Open attached project 2. Open Memory Profiler (Window>Analysis>Memory Profiler) 3. Import attached Snapshot (Snapsh... Read more
Unnamed asset can be created in Linux Editor
To reproduce: 1) Create a new project 2) Right-click in project view and create something (tested with C# script) 3) Ctrl+Z so that ... Read more
Scripts can have names starting with a number
To reproduce: 1) Create a new project 2) Right-click in project and create a C# Script 3) Name it with a number at the start of the ... Read more
The time of exit from Play mode increased several times when using newer...
How to reproduce: 1. Open attached "playmode.zip" project 2. Click Play mode button to go into Play Mode 3. Click Play mode button t... Read more
Serialization of Vector3 using serialization surrogate does not work whe...
Reproduction steps: 1. Open the attached project 2. Open the Test Runner window 3. Run "TestSerialization" script Expected: Test c... Read more
DrawDefaultInspector() displays enums differently from EditorGUILayout.E...
How to reproduce: 1. Open attached project "case_1115381-DrawDefaultInspectorEnumPopup_1" and scene "EnumTest" 2. Select the "EnumTe... Read more
"Original Prefab" and "Replace Base" loose information about prefabs tha...
Scenario1: 1. Add GameObject and child to it 2. Convert child to prefab 3. Convert parent to prefab 4. Drag parent to Project Browse... Read more
Incorrect camera's Viewport rendering when Viewport is not fullscreen an...
Reproduction steps: 1. Open the attached project 2. Open the "ppsv2test" scene 3. Open Game window 4. Change Main Camera's viewport... Read more
When "Control Activation Post Playback" is set to "Active", object doesn...
Reproduction steps: 1. Open "TimelineBug.zip" project and "SampleScene" scene 2. Open the Timeline window 3. Select "Cube" in the H... Read more
[macOS] Editor tabs get hidden and are immovable to multiple desktops wh...
How to reproduce: 1. Create a new Unity project 2. Undock one of the Editor tabs 3. Make sure Unity is focused and Press F3 Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [HDRP] Decal Projector with layer mask "nothing" doesn't affect transparent objects when Decal Layers are disabled in frame settings
- "MonoBehaviour.OnApplicationQuit" is still called when quitting is canceled by “Application.wantsToQuit“ returning false
- [2D SG/VFX] Surface options are not shown in Output Inspector when 2D Sprite SG is assigned to VFX
- Collisions are incorrectly registered when setting a joint motor every frame causes
- Terrain shadows flicker while moving the Camera in the Player when Terrain contains GPU instanced materials