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Fixed in 0.10.0-preview.4

Votes

1

Found in [Package]

2019.3

2019.3.10f1

2020.2

Issue ID

1240381

Regression

No

[HDRP] Lights flicker on a Mesh in SubScene when Graphics API is set to Direct3D11

Package: DOTS Hybrid Renderer

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How to reproduce:
1. Open "1240381" project (Graphics API is set to Direct3D11)
2. Enter Play Mode
3. Observe the Game view

Expected result: The Mesh receives Light without flickering
Actual result: The Lights are flickering on the Mesh

Reproducible with: 2019.3.10f1, 2020.1.0b6, 2020.2.0a8
Could not test with: 2018.4.21f1 (due to Console errors by switching Unity versions)

Note: When Graphics is set to Vulkan, no flickering occurs

  1. Resolution Note (fix version 0.10.0-preview.4):

    Fixed in: 0.10.0-preview.21 (with 10.0.0-preview.27 HDRP)

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