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Fixed in 0.10.0-preview.4
Votes
1
Found in [Package]
2019.3
2019.3.10f1
2020.2
Issue ID
1240381
Regression
No
[HDRP] Lights flicker on a Mesh in SubScene when Graphics API is set to Direct3D11
How to reproduce:
1. Open "1240381" project (Graphics API is set to Direct3D11)
2. Enter Play Mode
3. Observe the Game view
Expected result: The Mesh receives Light without flickering
Actual result: The Lights are flickering on the Mesh
Reproducible with: 2019.3.10f1, 2020.1.0b6, 2020.2.0a8
Could not test with: 2018.4.21f1 (due to Console errors by switching Unity versions)
Note: When Graphics is set to Vulkan, no flickering occurs
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Resolution Note (fix version 0.10.0-preview.4):
Fixed in: 0.10.0-preview.21 (with 10.0.0-preview.27 HDRP)