Search Issue Tracker

Fixed in 2020.2.X

Fixed in 2019.3.X, 2020.1.X

Votes

0

Found in

2019.3.4f1

2020.1.0a26

2020.1.0b7

2020.2

Issue ID

1240813

Regression

Yes

[Deployment] For an unsaved scene when Graphics API is changed, Graphics API is switched even after closing API modified window

Deployment Management

-

For a scene with unsaved changed when the current Graphics API is modified, "Changing editor graphics API" window pops up. Editor restarts and Graphics API is switched even when this window is called. But on following same procedure with a scene with no changes, the Graphics is not switched as expected.

Steps to reproduce:
1) Create a new project
2) Create an empty GameObject (Or any changes in the scene)
3) File > Build Settings > Player > Other Settings
4) Change the active Graphics API
5) Close the "Changing editor graphics API" window

Actual result: Editor restarts and Graphics API changed

Expected result: Editor should not restart and Graphics API should not change. It should work similar to "Cancel changing API" button.

Reproducible in:
2020.2.0a9, 2020.2.0a1, 2020.1.0b7, 2020.1.0a26, 2019.3.4f1

Working Fine in:
2020.1.0a25, 2019.3.3f1

Environment:
Occurring only on Windows 10

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.