Search Issue Tracker

4
votes
Fixed

Framerate is not capped while running in background

Deployment Management

-

Apr 01, 2016

-

Version/s: 5.3.4p1

Steps to reproduce: 1. Build and run attached project's scene "log_delta_time". 2. Time.deltaTime is logged. 3. Minimize window an... Read more

0
votes
Duplicate

[Linux][WebCamTexture] WebCamTexture does not work on Linux Player

Video

-

Mar 18, 2016

-

Version/s: 5.3.2p3

Steps to reproduce: 1. Download and open attached project "WebCamTest.7z" 2. Build it for Linux universal (don't forget to include "... Read more

2
votes
Fixed

Changing to lower Texture Quality breaks baked lighting

Graphics - General

-

Apr 04, 2016

-

Version/s: 5.3.4p2

When changing Quality Levels at runtime, if the new quality setting has a lower Texture Quality level, then all baked lighting for i... Read more

0
votes
Fixed

Camera preview loses its depth test when changing between game and scene...

Camera

-

Apr 04, 2016

-

Version/s: 5.4.0b12

Steps to reproduce: 1. Download and import attached project. (CameraPreview_Strip.zip) 2. Open scene: Classic_E06_F01 3. Select cam... Read more

0
votes
By Design

[Emulation] Shaders with #pragma exclude_renderers gles show up in edito...

OpenGL

-

Apr 04, 2016

-

Version/s: 5.4.0b12

1) Open attached project "EmulationBug" 2) Open scene "Demo" 3) Set build target to Android 4) Make sure that Graphics Emulation is ... Read more

0
votes
Fixed

[Vuforia] Application crashes when loading next scene on Android devices...

Android

-

Mar 29, 2016

-

Version/s: 5.4.0b11

Reproduction steps: 1. Open the attached project 2. Build and run the project on Android device with Exynos 5 SoC family 3. App cras... Read more

3
votes
Fixed

Display.main returns left screen instead of selected main in Win Standal...

Window management

-

Apr 02, 2016

-

Version/s: 5.3.3p2

To reproduce the issue follow the steps: 1. Have at least two display connected 2. Open "Test5_4" project 3. Open "Main" scene 4. Bu... Read more

4
votes
Won't Fix

Shadow disappears with oblique projection matrix, fix for case 686520 do...

Shadows/Lights

-

Apr 01, 2016

-

Version/s: 5.4.0b12

Reproduction steps: 1) Open attached project "ObliqueProjectionShadows" 2) Open Assets/Problem/Problem scene 3) Enter play mode --- ... Read more

0
votes
Fixed

[Linux Editor] Mouse clicks are registered on the wrong side of the scre...

Linux

-

Mar 16, 2016

-

Version/s: 5.4.0b10

Steps to reproduce: 1. Download and open the attached project ("Bug Test Project") 2. Build for Linux architecture X86_64 and Run it... Read more

0
votes
Fixed

OnClientError() does not throw an error when connection times out

Networking

-

Apr 03, 2016

-

Version/s: 5.3.4p1

Reproduction steps: 1. Open the attached project 2. Open scene "offline" 3. Play 4. Click the "Connect" button 5. Notice that there... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.