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Preferences window becomes empty when changing the Editor Theme multiple...
How to reproduce:1. Create a new project2. Press Edit -> Preferences -> General3. Change the Editor theme multiple times Expec... Read more
Cursor is not changing color when using "--unity-cursor-color"
How to reproduce:1. Open the user’s attached “My project (2).zip” project2. Enter Play Mode3. Click in the TextField and observe the... Read more
Entities Package disapears from the Package Manager when expanding it an...
How to reproduce:1. Open the user-attached project “My Projectdadawd”2. Open the Package Manager → Packages: In Project3. Expand the... Read more
Light reflections are white when "Receive Global Illumination" is set to...
How to reproduce:1. Open the project “IN_31066”2. Press the Window → Rendering → Lighting3. Press “Generate Lighting” Expected resul... Read more
GameObjects with NavMesh Obstacle and NavMesh Agent are merging together...
How to reproduce:1. Open the project “IN_31113“2. Press File → Build And Run Expected result: “Cube” GameObject collides with “Cube ... Read more
LightBaker progress reporting is broken
Open a project with multiple lightmaps Open Lighting window and hit the bake button. Observe progress bar. Expected behavior: progre... Read more
The List in the Inspector can't be scrolled to the top using the Mouse W...
How to reproduce:1. Open the user-attached project “InspectorScrollBug”2. Open the “SampleScene” scene3. Select the “TestList” GameO... Read more
The Particle System is stopping after perfoming the Undo/Redo action
How to reproduce:1. Open the attached project “Particles”2. Open the “SampleScene” scene3. Select “Particle System” GameObject in th... Read more
[Android] libGLES_mali.so crash
Steps to reproduce:-The customer project is quite big and running it on the editor outside of the customer environment is complex. C... Read more
Last ListView element size is calculated incorrectly when creating it th...
How to reproduce:1. Open the project “IN_31598”2. Enter the Play Mode3. Press the “Add list” button Expected result: the last item i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector loses focus or Material doesn't update when using GetModifiedMaterial with a Mask component
- Crash on GfxDeviceClient::AllocateBufferInternal when entering Play mode using Graphics.RenderPrimitives and Graphics.DrawProcedural in the scene
- Import TextMesh Pro window opens when the Text Mesh Pro Essentials and Examples are already imported when creating a new TextMesh Pro GameObject in the Hierarchy with TextMesh Pro settings reset
- Video is not rendered when the VideoPlayer GameObject is disabled and re-enabled after playback starts while using Material Override render mode
- Selection outline is not shown when selecting a high intensity HDR Swatch preset in Color Picker