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[Profile Analyzer] Offset depth value is incorrect when when comparing P...
How to reproduce: 1. Open the Profile Analyzer 2. Go into the compare tab 3. Load 'Profile Analyzer - Capture (2019.3.6f1).data.pdat... Read more
[Profile Analyzer] Offset depth value always contains a '+' when when co...
How to reproduce: 1. Open the Profile Analyzer 2. Go into the compare tab 3. Load 'editorcapture.pdata' into 1st data slot 4. Load '... Read more
[Profile Analyzer] Top markers from median frame showing negative level ...
How to reproduce: 1. Open the Profile Analyzer 2. Go into the compare tab 3. Load 'editorcapture.pdata' into 1st data slot 4. Load '... Read more
Custom editor do not respect the hide in editor flag
The inspector custom editor are still shown even if the target object specify to be hidden in the inspector. Steps: 1- Create a new... Read more
[Mac] Many artifacts can be seen in Scene View when Scene Light is enabl...
Reproduction steps: 1. Create a new project 2. Add a cube to the scene 3. Turn off the skybox 2. In Scene View tab, toggle Scene Lig... Read more
[ECS] NotImplementedException exception is thrown on Standalone Builds w...
Reproduction steps: 1. Open the attached project ("case_1230602-LightLambda.zip") 2. Open the repro scene ("SampleScene") 3. Enter P... Read more
[Android] Video is shuttering and freezes every 2 seconds when Multithre...
How to reproduce: 1. Open the attached "VideoTest.zip" project 2. Switch platform to Android 3. Go to Player Settings -> Player -> O... Read more
[macOS] [Xcode] Build & Run does not deploy the application to connected...
1. Create a new project 2. Switch Platform to iOS 3. Connect an iOS device to your Mac 4. Build and Run Expected result: Xcode is l... Read more
Memory leak when Multithreading is enabled for Physics 2D
Reproduction steps: 1. Open the "Assets/InitScene" Scene in the attached "case_1237323_package_mods.zip" project 2. Ensure that Use ... Read more
[Build] Unity only checks for one socket when detecting CPU count
This is an ES bug reported by Google. How to reproduce: 1. Create new project 2. Open Task Manager 3. Observe Unity Editor task C... Read more
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