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Drawn arch is not visible, and “ArgumentException: slice.Length (2) does...
How to reproduce:1. Open the user’s attached “BugRadialElement.zip” project2. Open the "NewUXMLTemplate.uxml” file3. In the UI Build... Read more
[Android, Vulkan] GPU crash on Mali G-72 Devices when Player is launched
Reproduction steps:1. Open the attached Project “BugRepro”2. Build and Run on an Android device Expected result: Player runs without... Read more
[ECS]Editor crashes when executing BuildPipeline.BuildPlayer
Reproduction steps:1. Open the attached project “Crasher”2. Run the script via the navigation bar: Crash > Crash it Expected resu... Read more
[Memory Profiler] Unity Object lists are hidden the in Memory Profiler
Steps to reproduce:1. Create a new project2. Open the Memory Profiler (Window -> Analysis -> Memory Profiler)3. Capture a snap... Read more
"Error building Player because scripts had compiler errors" is thrown wh...
How to reproduce: Create and open a new Unity project Build And Run the project Cancel the Build Expected results: "Build completed ... Read more
[Shortcuts] "Create Profile" window has inconsistent style for "Profile ...
Steps to reproduce:1. Open new Unity Project2. In Shortcuts window, create a shortcut profile titled "Profile"3. Open the "Create pr... Read more
ESC, Return and Caps Lock keys are barely visible in the shortcut manage...
How to reproduce: 1. Open shortcut manager window2. Observe the Caps Lock key Expected result: Caps Lock is readableActual result: C... Read more
Delete Shortcut Profile window does not fit the size of the Profile title
Steps to reproduce: Open the Shortcuts window (Edit>Shortcuts for Windows or Unity>Shortcuts for Mac) Click on the Profiles dr... Read more
[Linux][Compute Shaders][Vulkan] In Player, image is completely black wh...
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build Settings…3. Click Player Settings4. Uncheck “Auto... Read more
[Input System] Pressed key is not recognized in the Game window when usi...
How to reproduce:1. Open the user’s attached “Input-Bug-Repro.zip” project2. Enter Play Mode3. Press the “space bar” key and observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector loses focus or Material doesn't update when using GetModifiedMaterial with a Mask component
- Crash on GfxDeviceClient::AllocateBufferInternal when entering Play mode using Graphics.RenderPrimitives and Graphics.DrawProcedural in the scene
- Import TextMesh Pro window opens when the Text Mesh Pro Essentials and Examples are already imported when creating a new TextMesh Pro GameObject in the Hierarchy with TextMesh Pro settings reset
- Video is not rendered when the VideoPlayer GameObject is disabled and re-enabled after playback starts while using Material Override render mode
- Selection outline is not shown when selecting a high intensity HDR Swatch preset in Color Picker