Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2019.1
Issue ID
1142484
Regression
Yes
Two ShaderCompilerTests hitting asserts on reflection callbacks
HLSLcc_ImageBuffers and HLSLcc_ConstantBufferReflection native compiler tests are hitting asserts in reflection callbacks on debug build. Seems to be related to the recently added reflection handling. Shader compiler is built debug only with UserOverride.jam file in the repository root, containing this line:
SHADER_COMPILER_DEBUG_BUILD = 1 ;
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Action can't be undone after changing the base Controller on the Animator Controller
- The Axes Gizmo is wiggling around when moving around the Scene View with enabled Physical Camera and Isometric View
- The script can be dragged and dropped before it is compiled
- Double clicking script field no longer opens it in the external script editor
- [Android] Build fails with built-in PAD custom asset(s) when using sample Addressable
Add comment