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Fixed in 2020.2.X
Fixed in 2018.4.X, 2019.4.X, 2020.1.X
Votes
0
Found in
2018.4
2018.4.20f1
2019.1
2019.2.0a1
Issue ID
1239074
Regression
Yes
Crash on VertexDeclarationD3D11::GetInputLayout when importing a broken FBX file
Reproduction steps:
1. Import the FBX file attached by the user to any project
Reproducible with: 2018.4.0f1, 2018.4.22f1, 2019.1.14f1, 2019.2.0a1
Not reproducible with: 2017.4.40f1, 2019.2.0a2, 2019.2.21f1, 2019.3.11f1, 2020.1.0b6, 2020.2.0a8
First lines of the stacktrace:
VertexDeclarationD3D11::GetInputLayout
GetMemExShader
GfxDeviceD3D11Base::SkinOnGPU
GfxDeviceWorker::RunCommand
GfxDeviceWorker::RunExt
Notes:
- Spams a lot of "Invalid AABB aabb" errors and "Assertion failed on expression: 'IsFinite(outDistanceAlongView)'"
- In cases where it didn't crash, it pops out a lot of errors like in case 1063880
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Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a21, now the Editor produces proper errors instead of crashing
Resolution Note (fix version 2020.1):
Fixed in 2020.1.5f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.10f1
Resolution Note (fix version 2018.4):
Fixed in 2018.4.27f1