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Fixed in 2020.2

Fixed in 2019.3, 2020.1

Votes

0

Found in

2017.4

2019.3.5f1

2020.2

Issue ID

1227394

Regression

No

GameObject is invisible for the first seven frames when animation is played

Animation

-

How to reproduce:
1. Open user's attached '2019.3.5f1-782915.zip' project
2. Open 'SampleScene' Scene
3. Select 'DM_STR_QUAY_CraneRouteRIGID' GameObject in the Hierarchy and press F key to center the object
4. Drag 'Take 001' animation from Project Browser to the 'DM_STR_QUAY_CraneRouteRIGID' GameObject in the Hierarchy
5. In Animation window, drag playback head line until 7th frame is reached

Expected result: 'Boat_ROUTE_CHANGE' GameObject appears from the first frame when the animation is played
Actual result: 'Boat_ROUTE_CHANGE' GameObject disappears for the first seven frames when the animation is played

Reproducible with: 2017.4.38f1, 2018.4.19f1, 2019.3.6f1, 2020.1.0b2, 2020.2.0a3

Notes:
- Video and additional information about the issue attached in Edit
- Reproducible on macOS
- Animation preview shows the expected result of the issue
- Error messages printed to the Console: 'A polygon of CRANESwap is self-intersecting and has been discarded.'; 'A polygon of IRHIT is self-intersecting and has been discarded.'

  1. Response avatar

    Resolution Note (fix version 2020.2):

    Fixed in: 2020.2.0a8

  2. Response avatar

    Resolution Note (fix version 2020.1):

    Fixed in 2020.1.0b7

  3. Response avatar

    Resolution Note (fix version 2019.3):

    Fixed in 2019.3.10f1

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