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Serialized references are reported as null when queuing up multiple buil...
How to reproduce: 1. In the attached project folder, open "build.ps1" PowerShell script and set the "UNITY_EXE" path to your "Unity.... Read more
[IMGUI] "GUI Text" and "GUI Texture" are obsolete and do not get auto-up...
"GUI Text" and "GUI Texture" are obsolete and do not get auto-updated in 2019.3.0a4. Steps to reproduce: 1) Create a new project. 2... Read more
Frustum culling is incorrect when using a custom culling matrix
How to reproduce: 1. Open attached project "cullingbug.zip" and scene "main" 2. Enter Play mode 3. In Hierarchy window, select "Mai... Read more
Physics Debug Visualization does not work when in Prefab Edit mode
Reproduction steps: 1. Open the attached project named "Case_1158611" 2. Open the Physics Debug tool 3. Verify that you can see 5 co... Read more
IL2CPP download option is not available in Build and Settings window
IL2CPP download option is not available in the Build and Settings window 1. Download any latest Unity and don't select IL2CPP for W... Read more
Closing/docking any window (Hierarchy, Scene, Game, Inspector, etc.) cau...
How to reproduce: 1. Open any project 2. Close Hierarchy window (reproduces with any window) 3. Observe Console window Expected re... Read more
GameView Bottom pixels are cut off when it has Rounded corners
How to reproduce: 1. Open "SampleScene" Scene in the attached "MissingBottomPixels.zip" Project 2. Change the aspect ratio on the Ga... Read more
Timeline "a" (autofit) hotkey does not autofit all when Marker is present
Using "f" to frame selection and "a" to autofit/frame all clip(s) in Timeline works as expected, unless there is a Marker. When ther... Read more
[UI Elements] Artifacts appear on choice filed at 150%
Artifacts appear dropdown fields at 150% Steps to Repro: 1. Create a new Project 2. Window > UI > UI elements sample 3. Dock window... Read more
[VR] Editor crashes with ComputeBuffer::SetData after exiting the Play M...
How to reproduce: 1. Open the "1158436_repro" project 2. Open "repro scene" scene 3. Enter the Play Mode 4. Exit the Play Mode Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device
- Missing spaces in "Welcome to VR Mutiplayer Template Project" Welcome Dialog window