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[WSA] Virtual keyboard does not appear in builds on Surface 3
To reproduce: 1. Create a new project and import the package provided 2. Build win10 VS project and deploy to Surface 3 3. Click the... Read more
[UWP] Using the MS HRTF Spatializer plugin fails WACK Windows security f...
Steps to reproduce: 1. Open attached project "865507.zip" 2. Build WSA Universal 10 SDK 3. Open VS solution 4. Start WACK test (only... Read more
Graphics Jobs causes artifacts in particle systems on large builds
Steps to reproduce: 1. Download and open the project "Graphics Jobs Bug.zip"(ownCloud link) 2. Build a Development build for Standal... Read more
Microsoft speech recognition plugin causes crash when used in play mode
To reproduce: 1.Setup microsoft speech recognition engine 2.Download and open attached project 3.Attach UsePlugin script to MainCam... Read more
Sprite Rendering Performance Regression in 5.6
There is a fairly significant performance regression in 5.6 (in respect to 5.5 & 5.4) when measured using the Mobile Torture test pr... Read more
[WebGL] il2cpp error when building on WebGL build 5.6.0b3
Steps to reproduce: 1. Open the attached project (New Unity Project 3.zip) or create a brand new project 2. Go to Build Settings, sw... Read more
Regression from 5.6.0b2 : Trail Renderer is broken in 5.6.0b3
Regression - works fine in 5.5.0p3 and in 5.6.0b2 but it is already broken in 5.6.0b3 (both spin 1 and 2) When use our StandardAsset... Read more
Animation with property "IsActive" which has no transitions won't let "S...
To reproduce: 1. Open attached project "AnimatorKeepsObjectActive.zip" 2. Open and play "testScene" scene. 3. Look at the console. I... Read more
Particle systems parameter curves cause Assertion failed errors
How to reproduce: 1. Open attached project 2. Open "particleTest" scene 3. Press Play Expected behavior: no errors Actual behavi... Read more
Reparenting causes call of OnTriggerEnter/OnTriggerExit callbacks
Steps to reproduce: 1. Open attached project 2. Open scene "repro2" 3. Run it and in console notice that OnTriggerEnter and OnTrigg... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tags window completely breaks and throws Exception errors when Adding a Tag to a GameObject
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
- Changing "PreWarm" parameters on VFX Graph leads to significant performance drops and freeze due to rapid changes in "Total Time"
- Player display resolution changes to the native resolution of the monitor when Player becomes unresponsive