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[Culling] Particle effect disappears when parent object is out of camera...
Reproducible on 4.5, 4.6 and 5.x versions; Tested on 4.5.5f1, 4.6.0f3, 4.6.5p3, 5.0.2p2, 5.1.0f2; Repro steps: 1. open project "Par... Read more
[Terrains] Tree rendering crash when tree Mesh is changed/destroyed
Repro steps: 1) open scene World 2) Go to Assets -> Trees and select Tree1_winter 3) In the inspector window change Mesh Compressio... Read more
Unity crashes when playing the scene with Non-convex MeshCollider with n...
Repro steps: 1) Open scene Procedural Testing 2) Play the game Faults of crash: Log says: 'Non-convex MeshCollider with non-kinemat... Read more
[IL2CPP] Project fails to Build fails when 'event Action' is used
To Reproduce: 1. Build the project from repro_test.zip (12 MB) with Ill2CPP 2. Observe that the build fails with: IL2CPP error f... Read more
'Mecanim FAQ' incorrect question regarding legacy animations and animati...
Under ".../Unity/Editor/Data/Documentation/en/Manual/MecanimFAQ.html" one of the questions are written incorrectly: "So the Animato... Read more
Material properties animated by animation clips can't be shared with oth...
To reproduce: 1. Open attached project 2. Open Main scene 3. Press play 4. Observe that the sphere pulses from white to red and ba... Read more
[WP8] Serializable parent class causes serialization errors
To reproduce: 1. Open attached the 'repro.zip'. It contains a script that has a parent and child classes. The parent class has the S... Read more
UI not rendered on Android and iOS if native rendering event is issued i...
How to reproduce: 1. Open attached project 2. Open scene NativeRendering.unity 3. Build to iOS and run - Notice that UI is not ren... Read more
The menu Unity -> Modules... does not display anything and throws errors
How to reproduce: 1. Open any project 2. Go to Unity -> Modules... - Observe that nothing is displayed and the console is full of ... Read more
CapsuleCollider edit gizmo dots are offset by a 90 degree angle
How to reproduce: 1. Open any (new) project 2. Create a Capsule and select it 3. Click the Edit Collider button in the inspector -... Read more
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