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[Linux][Vulkan] Crash on ArtifactDBTxnBase::ArtifactDBTxnBase(bool) when...
Reproduction steps:1. Create a new Project and open it2. Uncheck the “Auto Graphics API for Linux” option in the Player settings3. S... Read more
Disabled Image Component forever stays in m_TrackedTexturelessImages lis...
How to reproduce:1. Open the user-attached project SpriteBug2. Open the SampleScene3. In the toolbar click TEST → PackContentIntoBun... Read more
Escape key is not deleting the text in the Search bar in the Project window
How to reproduce:1. Create a new project2. In the Project window, type anything in the Search bar3. Click anywhere to unfocus the Se... Read more
GameObject Icon is not visible
How to reproduce:1. Create a new project2. Create an Empty GameObject3. Select any Icon for this GameObject4. Observe the Scene View... Read more
NavMesh from previous Scene is visible after going into Play Mode when R...
How to reproduce:1. Open the user’s attached project “BugDemoPlayMode.zip”2. Enter Play Mode3. Press the “Switch Scenes” button4. Op... Read more
"Enter Safe Mode?" pop-up window thrown when opening Runner Game Template
How to reproduce:1. Create a new project using the "Runner Game" template2. Observe the thrown pop-up window Expected results: No po... Read more
Timeline breaks default animation when played
Reproduction steps:1. Open the attached “Timeline 2D Bones Animation Test.zip“ project2. Open “SampleScene” scene3. Enter Play mode ... Read more
GameObject name does not scale and is not centered within icon
What happened ? When you assign an Icon to a Game Object, it shows that icon and the object's name within the scene view. This helps... Read more
Visual degradation is observable on devices running Android 8 and Adreno...
How to reproduce:1. Unarchive the attached “repro-project”2. Open the “Pixel2_project” with Unity3. Window → Package Manager → “+” a... Read more
A second unparented GameObject is created when duplicating a Prefab with...
Reproduction steps:1. Open the attached project “BugDuplicatedObjectWithHideFlags”2. Select “ObjectWithAutoCreatorAsPrefabInstance” ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector loses focus or Material doesn't update when using GetModifiedMaterial with a Mask component
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- Import TextMesh Pro window opens when the Text Mesh Pro Essentials and Examples are already imported when creating a new TextMesh Pro GameObject in the Hierarchy with TextMesh Pro settings reset
- Video is not rendered when the VideoPlayer GameObject is disabled and re-enabled after playback starts while using Material Override render mode
- Missing documentation page - "Sorry...that page seems to be missing" is shown on the browser when clicking the help icon on a Color Preset Library Scriptable Object