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Memory leak occurs when filling NativeArray from NativeQueue since alloc...
How to reproduce:1. Open attached project2. Open Profiler window3. Enter the Play Mode4. Select Memory part of the Profiler5. Choose... Read more
Using TryDequeue on an empty NativeQueue stops the queue from receiving ...
How to reproduce:1. Open the attached "NativeQueue Test.zip" project2. Open "SampleScene"3. Enter Play mode and inspect the console ... Read more
Editor freezes when tryDequeue() is used after NativeQueue<T>ParallelWri...
How to reproduce:1. Open attached project ("NativeQueue-Parallel-Enqueue-Leak.zip")2. Enter GameView Actual result: Observe the free... Read more
Crash on memset_repstos when pressing a UI button while in Play Mode
Reproduction steps:1. Open the attached “repro_IN-95750“ project2. Open the “Assets/Scenes/GameScene.unity“ Scene3. Enter the Play M... Read more
FixedString is formatted without braces when using AppendFormat
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe... Read more
InvalidOperationException is thrown when using NativeList<T>.BinarySearch
How to reproduce:1. Open the user's attached project2. At the top of the Editor window, go to Issue -> BinarySearch3. Observe the... Read more
ArgumentException is thrown when comparing FixedString64Bytes with a Str...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/test.unity“ Scene3. Enter the Play Mode4. Observe the ... Read more
Unity crashes on calling dispose multiple times
How to reproduce:1. Open the attached "CrashBug.zip" user project2. In the top bar menu click the "HERE" button3. Click the "CrashWi... Read more
ArgumentOutOfRangeException is thrown when using UnsafeList.InsertRangeW...
How to reproduce:1. Open the attached project "UnsafeListInsert.zip"2. Open "SampleScene" Scene3. Enter Play mode4. Open the Console... Read more
Error "SerializationException: Failed to deserialize Property=[Value] fo...
How to reproduce:1. Open the project "IN_22616"2. Select one of the "_Edit_SubScene" SubScenes in Hierarchy3. In the Inspector press... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
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