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Memory leak occurs when filling NativeArray from NativeQueue since alloc...
How to reproduce: 1. Open attached project 2. Open Profiler window 3. Enter the Play Mode 4. Select Memory part of the Profiler 5. C... Read more
"Found 256 leak(s) from callstack" is present when using the NativeQueue...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Open Build P... Read more
Crash/Freeze with errors when entering/exiting Play mode and using Nativ...
Reproduction steps: 1. Open the attached project ("ReproProject_96077") 2. Open scene "Scenes/SampleScene" 3. Enter and Exit Play... Read more
UnsafeBitArray.Find() method returns the wrong index and goes beyond the...
How to reproduce: 1. Open the “BitsTest.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Console Expe... Read more
Crash on __pthread_kill when passing a big struct as a parameter to a me...
Steps to reproduce: 1. Open the “IN-99086_repro_project.zip” project 2. Go to “Sam/Test crash” through the Main Menu 3. Observe t... Read more
Crash on Object::SetCachedScriptingObject when performing multiple Domai...
How to reproduce: 1. Open the attached “IN-96242_MicroVerse.zip” project 2. Open the “SampleScene” 3. Open the “Domain Reloader” ... Read more
Crash on memset_repstos when pressing a UI button while in Play Mode
Reproduction steps: 1. Open the attached “repro_IN-95750“ project 2. Open the “Assets/Scenes/GameScene.unity“ Scene 3. Enter the ... Read more
Silent crash when compiling job structs with NativeContainers that conta...
How to reproduce: 1. Open the “CrashRepro“ project Reproducible with: 2.5.1 (2022.3.53f1, 6000.0.28f1, 6000.1.0a5) Couldn’t tes... Read more
Unity.Collections.xxHash3.Hash128 returns mismatching hash values when c...
Reproduction steps: 1. Open the attached project “bug.xxHash3.Hash128.zip“ 2. In the Editor go to “Unity“ → Compare Hash Value ... Read more
Crash on block_locate_free when setting a NativeHashMap value inside a job
How to reproduce: 1. Open the attached "CrashRepro" project 2. Open the “Assets/Scenes/MainScene/MainScene.unity“ Scene 2. Enter ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Library scrollbar icons overlap when window is resized to be smaller
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box
- Unnecessary Line Appears Under "Imported Object" in Inspector for Input Action Asset