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24
votes
Fixed

Memory leak occurs when filling NativeArray from NativeQueue since alloc...

Package: Unity Native Collections

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Aug 18, 2019

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Version/s: preview 0.1.0 - preview - 0.1.1

How to reproduce: 1. Open attached project 2. Open Profiler window 3. Enter the Play Mode 4. Select Memory part of the Profiler 5. C... Read more

0
votes
Active

ArgumentException is thrown when comparing FixedString64Bytes with a Str...

Package: Unity Native Collections

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Sep 10, 2025

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Version/s: 2.6.0-pre.4 - Collections

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/test.unity“ Scene 3. Enter the Play Mode 4. Obse... Read more

0
votes
Active

InvalidOperationException when using SortJobDefer

Package: Unity Native Collections

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Sep 02, 2025

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Version/s: 2.6.0-pre.4 - Collections

Reproduction steps: 1. Open the attached “IN-113877_Repro“ project 2. Make sure Burst compilation is enabled (Jobs > Burst > Enabl... Read more

0
votes
Active

UnsafeBitArray.Find method returns incorrect values

Package: Unity Native Collections

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Aug 04, 2025

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Version/s: 2.6.0-pre.4 - Collections

Reproduction steps: 1. Open the attached “IN-105096_Repro.zip“ project 2. Open the “Assets/ReproScene.unity“ Scene 3. Enter the P... Read more

0
votes
Won't Fix

Unity Collections package is using Performance Testing API as a dependency

Package: Unity Native Collections

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Jul 10, 2025

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Version/s: 2.5.X -Collections, 2.5.1 - Collections

How to reproduce: 1. Create a new Project 2. Open the Package Manager 3. Select the “Collections” Package 4. Open the “Dependenc... Read more

0
votes
Fixed

Prespawned ghosts fail to sync on Android due to serialization errors wh...

Package: Unity Native Collections

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May 27, 2025

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Version/s: netcode-1.5.1

Reproduction steps: 1. Open the attached “prespawn_project” project 2. In the Burst AOT Settings (Edit > Project Settings… > Burst... Read more

1
votes
Fixed

"Found 256 leak(s) from callstack" is present when using the NativeQueue...

Package: Unity Native Collections

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May 13, 2025

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Version/s: 2.6.0-exp.2 - Collections

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Open Build P... Read more

0
votes
Active

Crash/Freeze with errors when entering/exiting Play mode and using Nativ...

Package: Unity Native Collections

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Apr 04, 2025

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Version/s: 2.6.0-exp.2 - Collections

Reproduction steps: 1. Open the attached project ("ReproProject_96077") 2. Open scene "Scenes/SampleScene" 3. Enter and Exit Play... Read more

0
votes
Won't Fix

UnsafeBitArray.Find() method returns the wrong index and goes beyond the...

Package: Unity Native Collections

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May 06, 2025

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Version/s: 2.6.0-exp.2 - Collections

How to reproduce: 1. Open the “BitsTest.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Console Expe... Read more

0
votes
Active

Crash on __pthread_kill when passing a big struct as a parameter to a me...

Package: Unity Native Collections

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Apr 11, 2025

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Version/s: 2.6.0-exp.2 - Collections

Steps to reproduce: 1. Open the “IN-99086_repro_project.zip” project 2. Go to “Sam/Test crash” through the Main Menu 3. Observe t... Read more

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