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Fix ARBackgroundRenderer for objects with negative scale.
GameObjects with negative scale in an AR scene can cause the background camera texture to be rendered backwards on ARCore, resulting... Read more
Poor world tracking reported on iOS beta 12.
See https://github.com/Unity-Technologies/arfoundation-samples/issues/9 Read more
Crash on iOS while initializing XRInputSubsystem
In a user's project, ARKit crashed with the following callstack. It does not happen in the ARFoundation Samples repo https://github.... Read more
Hang on iOS using ARKit XR Plugin
iOS can hang with an active ARSession using Unity 2018.2.2f1, AR Foundation 1.0.0-preview.17 and ARKit XR Plugin 1.0.0-preview.13. A... Read more
[Linux Editor] SpriteShape object does not come with Collider component.
According to the test case: https://qatestrail.hq.unity3d.com/index.php?/cases/view/59383When a new Sprite Shape object is created, ... Read more
[Linux Editor] Add Aspect window does not take keyboard input.
It is one of the windows that do not have keyboard focus. Repro:1. Open Unity Editor with a new or existing project2. Go to Game vie... Read more
[Linux Editor] "Run API Update" is greyed out if the user declines to up...
From test case: https://qatestrail.hq.unity3d.com/index.php?/cases/view/696If user declines to update the obsoleted scripts during i... Read more
Package Manager is not available if there are any errors in the console ...
Package Manager is not available as Package Manager UI 1.9.11 doesn't get automatically upgraded to 2.0.0 if there are errors in the... Read more
[Improved Prefab] UI distorts for prefab override comparison window when...
UI distorts on the override change comparison window for a game object when a changed component is selected. The distortion is more ... Read more
[Improved Prefab] "Apply all" and "Revert All" button is clipped under o...
"Apply all" and "Revert All" button is clipped under override window Steps to repro:1. Create a new project2. Darg "Main Camera" gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default