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Package Manager is not available if there are any errors in the console ...
Package Manager is not available as Package Manager UI 1.9.11 doesn't get automatically upgraded to 2.0.0 if there are errors in the... Read more
[Improved Prefab] UI distorts for prefab override comparison window when...
UI distorts on the override change comparison window for a game object when a changed component is selected. The distortion is more ... Read more
[Improved Prefab] "Apply all" and "Revert All" button is clipped under o...
"Apply all" and "Revert All" button is clipped under override window Steps to repro:1. Create a new project2. Darg "Main Camera" gam... Read more
[Terrain] Edit Trees, refresh, mass place trees button touches the compo...
Edit Trees, refresh, mass place trees button touches the component's margin below, in the inspector window when trees are not assign... Read more
Painting across neighboring Terrain Tiles is broken when off-grid Tile e...
Painting across neighboring Terrain Tiles is broken when off-grid Tile exists. This bug prevents users from having different Terrain... Read more
[Terrain] "New Brush" button is clipped behind "brush size" value field
"New Brush" button is clipped behind "brush size" value field Steps to repro:1. Open attached or create a new project2. Hierarchy &g... Read more
Editor crashes when switching scenes with GI particles enabled
Steps to reproduce: 1. Open [Particles] FTP (from collab)2. Open 18_LightsModule scene3. Get everything previewing in edit mode by s... Read more
Console is filled with "Invalid AABB" errors when importing a certain FBX
Reproduction steps:1. Create a new project.2. Import the attached FBX.3. Check the Console. Actual behavior:- The console is filled ... Read more
Internal error from FMOD sub-system is thrown when trying to import audi...
How to reproduce:1. Open the attached "TestFor1069085.zip" project2. Go to the Project view and Navigate to Packages -> Audio3. R... Read more
Editor crashes or throws MissingReferenceException when deactivating/des...
How to reproduce:1. Open attached project "Picker.zip"2. In the Editor' tab section, select "Procedural Level" -> "enum"3. Desele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default