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Windows build crashes when closing executable with non native resolution...
Reproduction steps:1. Create new poject2. Go to Build Settings>Player Settings3. In Other Settings panel, uncheck "Auto Graphics ... Read more
Loading asset bundles causes assembly reload in editor
Steps to reproduce: 1. Open attached project2. Open scene "Main"3. Run the scene and notice console4. Notice that after a number of ... Read more
Configurable Joints in a seemingly stable configuration end up "settling...
Steps to reproduce: 1. Open attached project "825474.zip"2. Open the RagdollShaker scene under Snowboarding/Scenes3. Press play4. No... Read more
[Regression][Play mode] Runtime error/crash after closing project in Pla...
Steps to repro: 1. Open attached project;2. Go to Assets -> SampleScenes -> Scenes;3. Open 'Car' scene;4. Select any gameobjec... Read more
g_logv crash caused by Charon.exe and Mono Develop with attached debugger
Repro steps:1. Open "unity_monodevelop_crush.zip"2. Open gamedata.jsn (Assets>StreamingAssets>gamedata)3. Open Mono Develop4. ... Read more
[Regression[Editor] Preview of the rendering tab is not shown when detac...
Steps to repro: 1. Open Unity;2. Create new project;3. Drag any rendering tab (Scene or Game view) so it is fully detached;4. Observ... Read more
Some System.NET assemblies are still stripped with Full .NET 2.0 API on ...
Project is using Full .NET 2.0 API, but link.xml is still required to access some of Full features, otherwise Method Not Found() is ... Read more
Unity crashes when more than one queued animation is set to enabled
To reproduce:1. Extract "QueuedAnimationsCrash.zip".2. Play "Test" scene.3. In a Game window press "Crash/errors" or "Crash/errors (... Read more
Visual studio fails to resolve assembly with Photon Voice when Editor bu...
Steps to reproduce:1. Open "RemoteUserUnity" project2. Open "game" scene3. Go to build settings4. WSA universal 10 solution with "C#... Read more
RenderTexture displayed on GUI is darker in linear color space
How to reproduce: 1. Open attached project "case_847814-RenderTex.zip"2. Open "Issue" scene3. Enter play mode Expected behavior: Ren... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used