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Fixed in 2021.1.X

Fixed in 2020.3.X

Votes

1

Found in

2018.4

2019.4.1f1

2020.2

Issue ID

1257896

Regression

No

Instanced Terrain shadows are flickering when no Shadow Cascades and Close Fit Shadow Projection are used and camera is moving

Terrain

-

How to reproduce:
1. Open the attached project named "Case_1257896"
2. Open the SampleScene
3. Move the Camera around the Scene
4. Observe the Terrain shadows while the camera is moving

Expected result: Terrain shadows display no flickering
Actual result: Terrain shadows are severely flickering

Reproducible with: 2018.4.25f1, 2019.4.4f1, 2020.1.0b16, 2020.2.0a18

Notes:
1. Settings required for the issue to occur are: Draw Instanced for the Terrain, Shadow Projection -> Close Fit, Shadow Cascades -> No Cascades
2. Happens both in Scene and Game views
3. The legacy renderer was used for the testing
4. Graphics APIs tested - D3D11, D3D12, Vulkan and Metal

  1. Response avatar

    Resolution Note (fix version 2020.3):

    Fixed in - Unity 2020.3.12f1

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