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0
votes
Fixed

[Collab] Can't publish changes if you choose not to save changes made to...

Collab

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Oct 12, 2016

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Version/s: 5.5.0b7

To reproduce:1. Open the attached project2. Create a new scene3. Make some changes to the scene4. Publish the scene5. Delete the sce... Read more

0
votes
Not Reproducible

UI element doesn't reset it's position into normal state after animating...

UI

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Oct 17, 2016

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Version/s: 5.5.0b6

Steps to reproduce : - create a button and set the Transition to Animation- generate an animator controller- create an animation for... Read more

0
votes
Not Reproducible

Crash when creating prefab from itself by using PrefabUtility.CreatePref...

Scene Management

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Oct 11, 2016

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Version/s: 5.4.1f1

1. Open my attached project2. Select Import -> TexturePacker atlas as Prefabs on AtlasEnv02.json file.Notice that first time game... Read more

0
votes
Fixed

AssetBundle.LoadAsset does not import assets when their name contains th...

Asset and Scene Management

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Oct 13, 2016

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Version/s: 5.4.2f1

Steps to reproduce:1. Download and open the attached project2. Open scene "Main"3. Run Assets-->Assetbundles-->Build AssetBund... Read more

0
votes
Fixed

DepthTexture is renderred regardless of whether ScreenSpace Shadow is en...

Camera

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Sep 30, 2016

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Version/s: 5.4.1f1

Steps to reproduce a bug:1. Open the attached project (TestShadow.zip)2. Open the test.unity scene.3. Enter the play mode of the gam... Read more

0
votes
Fixed

[Standalone] Deploying to a remote folder fails

Deployment Management

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Oct 17, 2016

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Version/s: 5.5.0b8

Reproduction steps:1. Open any project2. Try to build to a shared folder on a remote machine3. Fails with following output: Director... Read more

9
votes
Fixed

When close Client in Standalone - Host still has client's player and dis...

Networking

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Aug 31, 2016

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Version/s: 5.5.0b2

Regression: this started to happen since 5.5.0a3 (not happening in 5.5.0p4 and 5.5.0a2)- please see attached video How we can reprod... Read more

0
votes
Not Reproducible

OSX Standalone Icon is distorted

MacOS

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Sep 22, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open the attached project2. Go to build settings3. Build it for MAC Standalone4. Open the built project5. Pay... Read more

2
votes
Fixed

Shaders with variants get lost when sharing asset bundles during runtime

Asset Bundles

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Oct 12, 2016

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Version/s: 5.4.1p3

Steps to reproduce:1. Download and open attached project2. Open scene "AssetLoader"3. Run Assets-->AssetBundles-->Build AssetB... Read more

0
votes
By Design

[Scripting] Active script with ExcecuteInEditMode tag gets automatically...

Android

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Oct 14, 2016

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Version/s: 5.3.6p6

How to reproduce:1. Open attached project2. Open scene 'SecondScene'3. Select 'SceneScript2' from hierarchy4. Enable 'Scene Script 2... Read more

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