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[Collab] Can't publish changes if you choose not to save changes made to...
To reproduce:1. Open the attached project2. Create a new scene3. Make some changes to the scene4. Publish the scene5. Delete the sce... Read more
UI element doesn't reset it's position into normal state after animating...
Steps to reproduce : - create a button and set the Transition to Animation- generate an animator controller- create an animation for... Read more
Crash when creating prefab from itself by using PrefabUtility.CreatePref...
1. Open my attached project2. Select Import -> TexturePacker atlas as Prefabs on AtlasEnv02.json file.Notice that first time game... Read more
AssetBundle.LoadAsset does not import assets when their name contains th...
Steps to reproduce:1. Download and open the attached project2. Open scene "Main"3. Run Assets-->Assetbundles-->Build AssetBund... Read more
DepthTexture is renderred regardless of whether ScreenSpace Shadow is en...
Steps to reproduce a bug:1. Open the attached project (TestShadow.zip)2. Open the test.unity scene.3. Enter the play mode of the gam... Read more
[Standalone] Deploying to a remote folder fails
Reproduction steps:1. Open any project2. Try to build to a shared folder on a remote machine3. Fails with following output: Director... Read more
When close Client in Standalone - Host still has client's player and dis...
Regression: this started to happen since 5.5.0a3 (not happening in 5.5.0p4 and 5.5.0a2)- please see attached video How we can reprod... Read more
OSX Standalone Icon is distorted
Steps to reproduce: 1. Open the attached project2. Go to build settings3. Build it for MAC Standalone4. Open the built project5. Pay... Read more
Shaders with variants get lost when sharing asset bundles during runtime
Steps to reproduce:1. Download and open attached project2. Open scene "AssetLoader"3. Run Assets-->AssetBundles-->Build AssetB... Read more
[Scripting] Active script with ExcecuteInEditMode tag gets automatically...
How to reproduce:1. Open attached project2. Open scene 'SecondScene'3. Select 'SceneScript2' from hierarchy4. Enable 'Scene Script 2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used