Search Issue Tracker
Duplicate
Votes
9
Found in
5.0.0f4
Issue ID
678167
Regression
No
Objects lighten up by light probes in Gamma Color Space looks too bright
To reproduce the bug please follow the steps
1. Open case_678167 project
2. Bake scene lighting (Lighting window -> Build)
3. Cube that is lighten up by light probe looks too bright. Shadows also seems not to work.
This happens when "Color Space" is set to Gamma.
There are a few screenshot examples.
Comments (2)
-
yangjianhui8
Apr 23, 2015 14:24
Unity5 baking GI and Lightmap very Strange ...
Light Probes Group No proper results...
Help us! -
svanvs
Mar 21, 2015 05:03
Look like SH now HDR and Linear color space.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
This is a duplicate of issue #672202