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[WindowsBootstrapper] error about invalid download dir (e.g. H:\...) is ...
Note: Windows-related issue. To repro:1. Run Download assistant.2. Proceed to Choose Download and Install locations stage.3. Select ... Read more
Text in the preview window unreadable when the window is small
To reproduce:1. Open a new project2. Create a blend tree3. Left click it4. Notice that text in the preview window of the blend tree ... Read more
[iOS] Build And Run (Cmd-B) with an app already running in Xcode will ca...
In Unity if you click Cmd+B (build and run) while the game is already running in Xcode 7.3 on device then Unity will hang (beach bal... Read more
[WindowsBootstrapper] Selected components are not saved if the Bootstrap...
Note: Windows-related issue. To repro:1. Run Download assistant.2. Note current selection and change components selection (select/de... Read more
[WindowsBootstrapper] Crash if Cancel button is pressed while the licens...
Note: Windows-related issue. To repro:1. Run DA.2. Proceed to License page.3. While license is loading press Cancel and confirm exit... Read more
[Download Assistant] Run Unity checkbox is active, if no Unity is/was in...
Note: Mac-related issue. To repro:0. Preconditions: No Unity installed.1. Run DA and select non-Unity-required component (Docs, Exam... Read more
[Android] Inaccurate "Unable to find libaudioplugingvrunity" runtime err...
How to reproduce:1. Create empty project2. Switch platform to android3. Import GearVR Unity SDK4. Set Spatializer Plugin to 'GVR Aud... Read more
Gamma color space is over bright
The use of gamma color space results in over-bright results. Reproduction Steps:1. Open the scene in the attached project2. Observe ... Read more
[Reflection Probes] Crash in reflectionprobes.cpp:1360 ReflectionProbes:...
Repro steps:1. Open ParticleTests_ALL scene from attached project2. Press Play3. Unity crashes when using SceneManager.LoadSceneAsyn... Read more
Setting WebGLInput.captureAllKeyboardInput to false makes text in the we...
Reproduction steps:1. Open the "bug.zip" project2. Make sure to select the "TestT" WebGL template3. Build the only scene and run it4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used