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[Android] Splash Screen Logo freezes for ~1sec on 15% alpha transparent ...
Steps to reproduce:1) Download attached project 'New Unity Project.zip'2) Switch platform to android3) In Project Tab, open 'Project... Read more
'A tree couldn't be loaded because the prefab is missing' error should c...
'A tree couldn't be loaded because the prefab is missing' error should contain name of prefab missing and containing terrain To repr... Read more
XBox One Build Settings always show Open Download Page button, if it is ...
Build Settings: XBox One always contains Open Download Page button, if it is not covered by license To repro:1. Create a license (fr... Read more
Unity Editor crashes in GfxDeviceD3D11Base::SetShadersThreadable on atte...
STR:1. Open attached project with Unity 5.5.0b52. Try to open the scene3. Get editor crash Reproed only on Windows 8.1/10.DX9/DX11 o... Read more
Local AssetBundle Server does not start on 5.5.0a2
Steps to reproduce:1. Download and open attached project in 5.5.0a4+2. Attempt to turn on Assets-->AssetBundles-->Local AssetB... Read more
[UI] Disabling parent canvas allows child canvas to still render
Steps to reproduce: 1. Open attached project2. Open scene "canvas-bug"3. Select "card_inventory_page" and disable "Canvas" component... Read more
[Mono] Multiple empty string objects point to the different instances of...
Steps to reproduce: 1. Open attached project2. Open scene "EmptyString"3. Run it and observe console4. After comparing references be... Read more
Text field is not redrawn in game view after minimizing/maximizing edito...
Text field disappears after refocus because of .dll and .mdb files conflict Reproduction steps:1. Open the attached project "case_84... Read more
Graphics.DrawMesh in onPreRender crashes if scene and game view is visib...
Steps to reproduce: 1. Open attached project "842485.zip"2. Open scene "repro"3. Run it-Unity Crahes at SendCullingCallbacks Reprodu... Read more
[iOS] App freezes when unloading assets with Profiler attached to the de...
If Unity's profiler is connected to a device, the app freezes indefinitely after unloading unused assets (when switching scenes for ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used