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0
votes
Won't Fix

Play Mode Input Behavior does not function when Update Mode is set to Pr...

Package: Input System

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Jan 11, 2023

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Version/s: 1.4.4, 1.5.0

How to reproduce:1. Open the attached “repro-project.zip“2. In the Edit → Project Settings → Input System Package change “Update Mod... Read more

0
votes
By Design

[UI Builder] VisualElement height cannot be changed with UI Builder window

UI Builder

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Jan 11, 2023

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Version/s: 2022.2.3f1, 2023.1.0a24

Reproduction steps: Create a new project Open a new UI Builder window (Window > UI Toolkit > UI Builder) Add a new VisualEleme... Read more

0
votes
Fixed

[Memory Profiler] Capture fails to save when the project name contains c...

Package: Memory Profiler

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Jan 11, 2023

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Version/s: 1.0.0

Reproduction steps: Create a new Unity Project Install the package “Memory Profiler” Open “Edit/Project Settings/Player”, and change... Read more

4
votes
Fixed

[Backport] Material is displayed incorrectly when it uses a Normal Map w...

Universal RP

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Jan 11, 2023

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Version/s: 2021.3.16f1

How to reproduce:1. Open the attached Project "BugReport" with iOS as the Build Target2. Open the Scene "InGame"3. Observe the Game ... Read more

0
votes
Won't Fix

Billboard particles flip on their axis when viewing them from above

Visual Effects - Legacy

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Jan 12, 2023

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Version/s: 2020.3.44f1

How to reproduce:1. Download and open the attached project2. Double-click on "CloudLevel" in the Hierarchy window3. In the game view... Read more

0
votes
Won't Fix

"System" should be renamed to "Templates" in the node menu.

Visual Effects

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Jun 09, 2022

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Version/s: 2023.1.0a6, 2023.2.0a1

Brought up by Mathias Jensen during Scenario Week 2021.2: "Would be nice if the System category in VFX Graph was renamed to template... Read more

0
votes
Fixed

[iOS] Splash Screen memory allocation does not get freed when splash tex...

iOS

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Jan 12, 2023

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Version/s: 2020.3.44f1, 2021.3.16f1, 2022.2.3f1, 2023.1.0a26, 2023.2.0a1

How to reproduce:1. Open the user’s attached “Memory test.zip” project2. Go to the Build Settings, enable “Development Build” then b... Read more

0
votes
By Design

New instance of a material is created when calling "Resources.UnloadAsse...

Scene Management

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Jan 12, 2023

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Version/s: 2021.3.16f1, 2022.2.2f1, 2022.3.0f1, 2023.1.0a25, 2023.2.0a1

Reproduction steps:1. Open project “case_1343272-AMemoryTest”2. Open scene “Boot”3. Enter Play Mode4. Click the “Unload” button5. Op... Read more

0
votes
Duplicate

Texture2D file size increases when the Texture Shape is set to 3D/2D Array

Texture

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Jan 12, 2023

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Version/s: 2020.3.44f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a25, 2023.2.0a1

Reproduction steps: 1. Open the attached project “TextureProject” 2. Open the “Assets/New Scene.unity” scene 3. Select the “Assets/T... Read more

0
votes
Won't Fix

Textures used by GUIStyle are being unloaded when using Resources.Unload...

IMGUI Framework

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Jan 12, 2023

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.2.1f1, 2023.1.0a24, 2023.2.0a1

Steps to reproduce:1. Open the “Sandbox” project2. Open “TestScene” scene3. Enter Play Mode4. Observe text in the top left corner Ex... Read more

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