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Fixed in 5.1.0

Votes

0

Found in

5.0.0f4

Issue ID

680020

Regression

No

Unity Not Responding after leaving it at idle for a few hours

Profiling

-

Unity Not Responding after leaving it at idle for a few hours.

Unity becomes unresponsive (hangs) when left alone for a few hours.

This happens on the OSX as well as Windows. This occurs when Unity is left at idel (not in play mode) for a few hours.

I have narrowed this down to potential use of the profiler where if I don't use the profiler and leave Unity for a few hours it is fine. But if the profiler was used, then a few hours later Unity will be frozen and require killing the task or force quit on OSX.

It doesn't matter what project is loaded or scene.

Comments (3)

  1. A437f904bfadce606979672110a69de6?d=mm

    Apositive1

    Oct 12, 2016 22:16

    Happening to me as well. on 5.3.6f1 Getting hanging after about 15 hours.

  2. 253c229e4c3aa818e655bb295c215ae5?d=mm

    SketchWork

    May 06, 2016 20:27

    Yes, this is still happening all the time. Even on latest version 5.3.4 P6.

  3. 9603d6d6fc06940d5762c0d691b999bf?d=mm

    Sven Uilhoorn

    Dec 08, 2015 17:09

    I've just installed Unity for the first time and this still happens for me. Installed 5.1, 5.2 and today 5.3.0f4, all win7 64-bit, and all hang after about 10 minutes on an empty project.

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