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IKEditorManager.Initialize is called when the EditorApplication.hierarch...
Reproduction steps:1. Open the attached project “IKEditorRepro”2. Open the “Assets/SampleScene” scene3. Open Window → Analysis → Pro... Read more
The mouse switches monitors when navigating in the Scene view with a mul...
Steps to reproduce:1. In Windows navigate to Settings > System > Display2. Change the Scale to 125%3. Create a new project4. O... Read more
Play Mode Input Behavior does not function when Update Mode is set to Pr...
How to reproduce:1. Open the attached “repro-project.zip“2. In the Edit → Project Settings → Input System Package change “Update Mod... Read more
[UI Builder] VisualElement height cannot be changed with UI Builder window
Reproduction steps: Create a new project Open a new UI Builder window (Window > UI Toolkit > UI Builder) Add a new VisualEleme... Read more
[Memory Profiler] Capture fails to save when the project name contains c...
Reproduction steps: Create a new Unity Project Install the package “Memory Profiler” Open “Edit/Project Settings/Player”, and change... Read more
[Backport] Material is displayed incorrectly when it uses a Normal Map w...
How to reproduce:1. Open the attached Project "BugReport" with iOS as the Build Target2. Open the Scene "InGame"3. Observe the Game ... Read more
Billboard particles flip on their axis when viewing them from above
How to reproduce:1. Download and open the attached project2. Double-click on "CloudLevel" in the Hierarchy window3. In the game view... Read more
"System" should be renamed to "Templates" in the node menu.
Brought up by Mathias Jensen during Scenario Week 2021.2: "Would be nice if the System category in VFX Graph was renamed to template... Read more
[iOS] Splash Screen memory allocation does not get freed when splash tex...
How to reproduce:1. Open the user’s attached “Memory test.zip” project2. Go to the Build Settings, enable “Development Build” then b... Read more
New instance of a material is created when calling "Resources.UnloadAsse...
Reproduction steps:1. Open project “case_1343272-AMemoryTest”2. Open scene “Boot”3. Enter Play Mode4. Click the “Unload” button5. Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Clicking on the project's title does not open the project when the long path tooltip is shown
- [Linux] "Select Preset..." window closes without creating another preset when "Create New Preset..." is double-clicked again after creating the first preset
- “Screen position out of view frustum” error is thrown and Game window renders black when Camera Clipping Planes fields are set to “Infinity”
- Foldouts in the Library section of UI Builder do not open when clicked on title and Tree View is enabled
- VisualElement with DynamicTransform and animated scale from 0 is not rendered until hovered when parent uses GroupTransform