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0
votes
Not Reproducible

[HDRP] Screen space refraction does not update until Visual Environment ...

Package: Scriptable Render Pipeline HD

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Oct 25, 2019

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Version/s:

Look at the video starting at 0.55 (see core issue) or 1) Make a refracting material * Surface type: T... Read more

0
votes
Fixed

[HDRP][IMGUI]NullReferenceException is thrown on Opening Render Pipeline...

Package: Scriptable Render Pipeline HD

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Oct 25, 2019

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Version/s: 7.1.2

NullReferenceException is thrown on Opening Render Pipeline Debug Window Steps to Reproduce: 1. Create a new Project with 3D Templa... Read more

0
votes
Won't Fix

[ARFoundation][ARCore][UniversalRP]Black screen when trying to detect pl...

Package: ARFoundation

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Oct 25, 2019

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Version/s: 3.0.0 preview-4

How to reproduce: 1. Open attached "SimpleAR" project 2. Build and deploy to Mali G-76 device 3. Try to detect plane on some flat s... Read more

10
votes
Fixed

Emissive custom PBR ShaderGraph material only works for primitive Unity ...

Package: Shader Graph

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Oct 09, 2019

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Version/s: 7.1.2

How to reproduce: 1. Open the user's originally attached project (GIContributionBug.zip) 2. Make sure GiContributionBug scene is loa... Read more

0
votes
Fixed

[Tilemap] When a Tilemap object is created Scene Hierarchy doesn't expan...

2D

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Oct 25, 2019

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Version/s: 2019.3.0b8

If the Scene Hierarchy is collapsed and a Tilemap object is created then Scene Hierarchy remains in collapse state. it doesn't expan... Read more

2
votes
Fixed

[Unity Physics] Collisions do not work and errors are thrown when enteri...

Package

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Oct 12, 2019

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Version/s: 2019.3, 2019.3.0b6, 2020.1

How to reproduce: 1. Open the user-submitted project's Scene 2. Enter Play mode Expected result: Tank falls on the Plane and no err... Read more

0
votes
Fixed

[HDRP] Fullscreen Debug Mode does nothing on setting any value after any...

Package: Scriptable Render Pipeline HD

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Oct 25, 2019

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Version/s: 7.1.2

Fullscreen Debug Mode does nothing on setting any value after any option set to Material in Render Pipeline Debug window Steps to r... Read more

0
votes
Won't Fix

90' offset on Generic animation import

Asset - Importers

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Oct 24, 2019

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Version/s: 2019.3.0a3

Motion files have a 90' offset on Generic animation import. Attached project contains a model file (DefaultMale) and multiple motio... Read more

0
votes
Duplicate

Fatal error window is thrown when trying to open a Project

UI Toolkit

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Oct 17, 2019

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Version/s: 2019.2.0a11, 2019.2.9f1, 2019.3.0b4

Steps to reproduce: 1. Open the project attached by the user Expected result: Project is opened Actual result: "Fatal error!" windo... Read more

0
votes
By Design

[State Machine] Mecanim enters a state in the statemachine when it has n...

Animation

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Oct 18, 2019

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Version/s: 2017.4, 2019.1.10f1, 2020.1

How to reproduce: 1. Open attached project ("MecanimBugRepro.zip") 2. Open SampleScene scene 3. Select AnimationTest Game Object in ... Read more

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