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[HDRP] Enabling Global Illumination with Auto Exposure produces a white ...
1) Edit project manifest to point to SRP 2) Open scene ssgi 3) Enter play mode (for better visibility) 4) Enable game object - Globa... Read more
[VFX] Shader.SetGlobalBuffer & UpdateDispatch
Using a fork of VisualEffectGraph and overriding the VFXUpdate template, we observed that a global buffer binded using Shader.SetGlo... Read more
[SerializeReference] Deleting an element of list with SerializeReference...
How to reproduce: 1. Open the attached (Repro.zip) project 2. Open the SampleScene 3. In Hierarchy Window select "Cube" GameObject ... Read more
Inconsistent fog between OpenGL and DirectX
Steps to reproduce: 1. Open the project from the attached file "1246037.zip" 2. Open the SampleScene and inspect the Game View 3. Go... Read more
[Samsung S Pen]Touches are not registered when Samsung S Pen is used to ...
Steps to reproduce: 1. Open the attached project "case_1246579-updated.zip (45.1 KB)" 2. Build and run on an Android device with a p... Read more
[Scripting] WebCamTexture.UpdateCount is not updating
Steps to reproduce: 1. Open project from this share: https://drive.google.com/open?id=1hpWv8hIAn1cYVcJdDZc-v3GO0JPsBsmP 2. Enter Pla... Read more
Memory leak when calling Editor.CreateEditor()
How to reproduce: 1. Open attached project "CreateEditor.zip" 2. In the Project window, go to Assets > Scenes and open "SampleScene"... Read more
New animation clips are not imported correctly when re-importing a fbx file
How to reproduce: 1. Open the attached project "FbxModel.zip" 2. In the Project window, go to Assets and select "art_HeroBigMountA_a... Read more
[HDRP] Reflection probes are not baked on successive bakes
1) Open the HD template 2) Select one of the reflection probes 3) Clear lighting 4) Bake lighting 5) The probe should bake 6) Clear ... Read more
[TMP] Editor crashes on creating Font Asset with Atlas Resolution 8192, ...
When Font Asset is created from the "Font Asset Creator" window with Font Settings of Atlas Resolution 8192, 8192, and Render Mode i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions