Search Issue Tracker
1
votes
Not Reproducible
Standalone build of ECS demo crashes when using IL2CPP for Windows Deskop
To reproduce:1) Open attached project2) Build and run it for Windows Standalone IL2CPP It crashes after splash screen Not reproduced... Read more
0
votes
By Design
NativeArray's performance on iOS is not as expected like in editor and A...
To reproduce:1. Open users attached project "DestroyEntityBug.zip"2. Open "SampleScene.unity" scene3. Enter play mode4. Observe the ... Read more
0
votes
By Design
[ECS] DisableAutoCreation prevents system from updating, even with Alway...
Reproduction steps:1. Open the attached project "TestSystemUpdateBug.zip";2. Open the SampleScene;3. Enter a play mode;4. Observe th... Read more
0
votes
Fixed
Adding dependency to com.unity.collections in manifest.json throws missi...
Assembly "Unity.Collections" in package "com.unity.collections" has reference to "Unity.Mathematics", but there is no corresponding ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code