Search Issue Tracker
1
votes
Not Reproducible
Standalone build of ECS demo crashes when using IL2CPP for Windows Deskop
To reproduce:1) Open attached project2) Build and run it for Windows Standalone IL2CPP It crashes after splash screen Not reproduced... Read more
0
votes
By Design
NativeArray's performance on iOS is not as expected like in editor and A...
To reproduce:1. Open users attached project "DestroyEntityBug.zip"2. Open "SampleScene.unity" scene3. Enter play mode4. Observe the ... Read more
0
votes
By Design
[ECS] DisableAutoCreation prevents system from updating, even with Alway...
Reproduction steps:1. Open the attached project "TestSystemUpdateBug.zip";2. Open the SampleScene;3. Enter a play mode;4. Observe th... Read more
0
votes
Fixed
Adding dependency to com.unity.collections in manifest.json throws missi...
Assembly "Unity.Collections" in package "com.unity.collections" has reference to "Unity.Mathematics", but there is no corresponding ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default