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[Profiler] Only CPU and GPU usage parameters are toggleable
To repro:1. Create a project.2. Add Profiler.3. Try to uncheck one of parameters in CPU or GPU usage.Actual result: They are togglea... Read more
[Android]App freezes on loading next scene if APK is split on Asus Zenpa...
To reproduce:1) Open attached project2) Make sure "Split Application Binary" is enabled in Player Settings3) Build and run on device... Read more
ScriptableObject is created without an error when script and class names...
Steps to reproduce: 1. Open attached project "829259.zip"2. In project tab, right click and in create asset menu create "The Scripta... Read more
ProjectVersion.txt does not update in 5.5
How to reproduce:1. Create empty project in 5.5.0b12. Save scene and exit editor.3. Open saved project in 5.5.0b2. (Warning about ve... Read more
Building Android apk outside of Unity project folder fails and Unity edi...
Fix has been pulled to trunk and 5.5 Read more
Social Leaderboard - IScore.value has type of long but overflows as int
1. Build & Deploy my attached project to iOS device.2. Make sure that your Game Center account is enrolled in iTunes Connect wit... Read more
[Linux Editor] Adjusting properties by sliding the mouse stops when the ...
When adjusting values like Transform position, rotation or other properties using the mouse cursor, the cursor doesn't loop 'around'... Read more
Small UI glitch in animation window (dope sheet mode)
A small part of the animation window UI shows a portion of scrollbar where it should not be shown. This only occurs in dope sheet mode. Read more
Setting the texture from a UI RawImage with a external texture causes wr...
To reproduce: 1. Open attached project2. Add a new script to the RawImage Object and add this line to Update():if(gameObject.GetComp... Read more
[Regression][5.5] Shadows culling produces artifacts when dynamic shadow...
Steps to repro: 1. Open Unity 5.5;2. Create new project;3. Extract attached 'ShadowsCullingBug' package;4. In the project folder go ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value