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0
votes
Fixed

-openscene command line agrument doesn't open scenes when using -batchmode

Scene Management

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May 20, 2020

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Version/s: 2017.4, 2018.4.22f1, 2020.2

How to reproduce: 1. In the attached project "batchmode.zip", edit the "run.bat" or "run.sh" file and set the correct Unity Editor p... Read more

0
votes
Fixed

Screen.SafeArea returns different values with the same device when maxim...

Package: Device Simulator

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Jun 05, 2020

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Version/s: 2.2.2 - preview

How to reproduce: 1. Open the attached project (case-1253362.zip) 2. Open the Device Simulator window (Window -> General -> Device S... Read more

6
votes
By Design

[WebGL] VideoPlayer is stuttering on WebGL builds when using Firefox bro...

WebGL

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May 27, 2020

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Version/s: 2018.4, 2019.3.14f1, 2020.2

Reproduction steps: 1. Open the attached project ("case_1250852-VideoStutter.zip") 2. Switch the build target to WebGL 3. Build and ... Read more

0
votes
Won't Fix

[PackMan] Extension in bottom bar disappears when using operations betwe...

Packman

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Jun 04, 2020

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Version/s: 2019.3.15f1, 2020.2

How to reproduce: 1. Open attached project "PackmanButtonsDisappears.zip" 2. Open Package Manager window 3. Click on "pfc Command Li... Read more

0
votes
By Design

[TMP] Properties field goes out of Layout under Glyph Table when Inspect...

Package: TextMeshPro

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Jun 05, 2020

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Version/s: 3.0.0-preview.13, 3.0.0-preview.1, 2.0.1, 2.0.0, 1.4.0, 1.3.0

When the Inspector window is resized to a minimum width, Properties field under "Character Table" and "Glyph Table" goes out of Layo... Read more

0
votes
Fixed

[MacOS][iOS] Font.CreateDynamicFontFromOSFont() unable to load some syst...

Mobile Graphics

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May 12, 2020

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Version/s: 2018.4, 2018.4.18f1, 2020.2

How to reproduce: 1. Open the attached SampleFont.zip project 2. Build SampleScene for iOS and deploy the Xcode project to the devi... Read more

0
votes
Fixed

[FBX Exporter] Multiple meshes are exported as one if they use the same ...

Package: FBX Exporter

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Jun 04, 2020

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Version/s: 3.1.0-preview.1

How to reproduce: 1. Open the attached project "1224345.zip" 2. Open the "Test" Scene 3. Select "ToExport0" and "ToExport1" GameObje... Read more

0
votes
Fixed

Crash on HumanTrait_CUSTOM_GetMuscleDefaultMin when passing an invalid v...

Animation

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Jun 05, 2020

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Version/s: 2018.4, 2019.3.13f1, 2019.4, 2020.1, 2020.2

Reproduction steps: 1. Open attached project "1253355" and "SampleScene" 2. Enter Play Mode --observe crash Reproducible with: 2018... Read more

0
votes
Fixed

Profile Anlyzer - Timing data in tooltip for 'Top 10 markers' looks inco...

Package: Profile Analyzer

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Jun 05, 2020

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Version/s: 1.0.0

Profile Anlyzer - Timing data in tooltip for 'Top 10 markers' looks incorrect In the Profile Analyzer, when you highlight a marker ... Read more

0
votes
Fixed

ToggleGroup triggering Events during OnEnable when parented to a CanvasG...

uGUI

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Jun 03, 2020

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Version/s: 2020.1.0a20, 2020.1.0b10, 2020.2

To reproduce: 1. Open user's attached project 2. Enter Play mode 3. Observe the Console window Expected result: No messages are pri... Read more

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