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UnityEditor.UIElements.EnumField is not compatible with Enum property
How to reproduce: 1. Open user-supplied project 2. Play the Scene 3. Observe Console Window error Expected result: EnumField is com... Read more
Preview Camera has wrong CameraType when Camera preview is present on Sc...
Reproduction Steps: 1. Open the Project within the "case_1163371-CameraTypeIssue.zip" 2. Open the "SampleScene" and select "Main Cam... Read more
NullReferenceExceptions appear in console when turning on and off Andrio...
When enabling Andriod tools under External Tools, NullReferenceException errors appear in logs/console when enabling and disabling ... Read more
Editor crashes when saving a map in a Custom Tilemap Editor
How to reproduce: 1. Open attached project 2. Open scene "MapEditor" 3. Go to "Window->Outerminds->Turbo Kid Tilemap Editor 4. Using... Read more
Bug Reporter throws an error if the project contains a shortcut to a pat...
How to reproduce: 1. Create a new Unity project 2. Import a shortcut(.lnk file) to a path outside of the project 3. Select Help > Re... Read more
Crash on block_remove when changing mesh to Plane in Skinned Mesh Render...
To reproduce: 1. Open attached project by QA -> case_1162918-minimal.zip 2. Open scene New scene 3. Select the game object named G... Read more
Unable to build iOS with Linear Color Space after resetting Player Settings
How to reproduce: 1. Create new project and switch target to iOS 2. Open Player Settings 3. Under Other Settings change Color Space ... Read more
[Block] 'Trying to modify space on a not spaceable slot' error when addi...
Repro steps: 1. Create a default VFX Asset 2. In Update, add a Collider (Sphere) block 3. Observe the console error: Trying to modi... Read more
Unity editor crashes on Skybox::RenderSkybox when entering specific scen...
How to reproduce: 1. Open User's attached project 2. Enter the Play mode 3. Select game type, car, and track - observe the crash R... Read more
SceneHierarchyWindow.OnGUI.mouseDrag activity increases when Hierarchy w...
How to reproduce: 1. Open the attached project("ProfilerTest) 2. Fully expand "GameObject" Gameobjects in the Hierarchy 3. In Profil... Read more
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