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Editor crashes with mono_add_process_object when running Unit tests
How to reproduce: 1. Open attached project "Svelto.Tasks.Tests" 2. Open Test Runner window and run "TestUltraNaiveEnumerator2" -----... Read more
Editor crashes when using terrainData.splatPrototypes and Terrain's laye...
How to reproduce: 1. Open the user's project 2. Enter Play Mode Expected result: Editor enters Play Mode Actual result: Editor cras... Read more
[2018.3][Windows] 0 Item GenericMenu throws Error while in Play mode
To reproduce: 1. Download attached project “New Unity Project (6).zip" and open in Unity 2. Open “SampleScene” scene 3. Select Tool... Read more
[IL2CPP] Build generates incorrect code when using MarshalAsAttribute on...
Steps to reproduce: 1. Download 1115412_repro.zip project 2. Switch platform to UWP and build project 3. Open Visual Studios soluti... Read more
Game view goes to 1.25x when entering play mode
Steps to reproduce: 1. Open attached "JobSystemCookBook_Branch1" project 2. Enter play mode on "AccelerationExample1" scene 3. Notic... Read more
[ShaderGraph] Editor crashes after saving changes made to shader while i...
How to reproduce: 1. Open user attached project 2. Enter play mode 3. Open "ground" shader and make changes 4. Click "save asset" bu... Read more
Assertion failed on expression: 'm_Memory.renderTexture Bytes >= 0' erro...
How to reproduce: 1. Open attached project 2. Create UI > Image 3. Enable Color Picker for the Image Reproducible with: 2018.3.2f1,... Read more
Destroying and recreating material of RawImage crashes on Scripting::Scr...
How to reproduce: 1. Open the user-submitted project ("RawImageCrash.zip") and open the "main" scene 2. Enter Play mode and click "... Read more
[Linux] Focus cannot be properly gained on play mode, making keyboard in...
To reproduce: 1) Open the attached project and _Complete_Game scene 2) Play it 3) Try to use arrow keys to move Expected: Character... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow