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OnPointerUp event is called before mouse is released when OnDrag Event i...
How to reproduce: 1. Open the attached project("PointerUp") 2. Enter Play Mode 3. Press and hold down the mouse button on the blue s... Read more
[Mac] Copying overridden color field triggers override context menu afte...
How to reproduce: 1. Open the user-submitted project ("CopyColor.zip") and open the "SampleScene" 2. In the Hierarchy click on the "... Read more
Selecting "Revert Factory Settings" in Layout menu does not delete the c...
How to reproduce: 1. Open attached project "LayoutFactoryReset.zip" 2. In the Editor, press "Layout" -> "Save Layout" (name does no... Read more
DecoratorDrawer's OnGUI() Rect has a different width compared to EditorG...
How to reproduce: 1. Open the attached "decorator.zip" project 2. In the project view, select "ArSessionConfig.asset" 3. Inspect the... Read more
Avatar Mask object no longer shows full Transform hierarchy after openin...
To reproduce: 1. Open attached project "1161646-LayerMaskLego.zip" 2. In Project window, select "Brick_Mask" 3. In Inspector window... Read more
Directionality artifacts in multi-scene lighting setups
Steps to reproduce: 1. Download attached project 'New Unity Project78.zip' 2. Unzip and load project 3. Open 'test' scene 4. Additiv... Read more
Scaling the box in Events Example of ExtOSC plugin causes Unity to crash
Steps to repro: 1. Open attached project extOSC_Crash.zip 2. Open extOSC -> Examples -> 03) Events -> Events.unity Scene 3. Enter Pl... Read more
[IMGUI] Script Execution order number gets clipped
Script Execution order number gets clipped. Steps to repro: 1. Create a new project. 2. Project view > right click > create > C# Sc... Read more
[Project Settings] The initial opening of the VFX settings when no SRP a...
Repro steps: 1. Create a brand new VFX-enabled project 2. Go Project Settings - VFX 3. Observe errors Notes: - The errors only appe... Read more
[Android] Scripts changes do not take effect in builds after "Scripts on...
To reproduce: 1. Open the attached project 2. Build and Run the "SampleScene" on Android device 3. Check the "Development Build" and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic