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Crash on SemiNumericCompare when opening prefab
How to reproduce: 1. Open the attached project 2. Select Resources/Gem.prefab in the Project 3. Press "Open Prefab" in the Inspector... Read more
[Support] SslStream.AuthenticateAsClient is never authenticated when try...
How to reproduce: 1. Open attached project "AuthenticateAsClientBug.zip" and scene "BrokenScene" 2. Enter PlayMode 3. Observe Conso... Read more
[Terrain] Need to remove .5 clamp from Stamp Height shader pass
We shouldnt be clamping snce this is not a generic paint op Read more
[WindowsMR][Emulation] Unable to disconnect remoting after connecting an...
1. What happened Editor will prevent the user from disconnecting a remote connection to device after a connection has been establis... Read more
VFX Graph package manifest does not declare any dependencies on other pa...
How to reproduce: 1. Create a new Unity project 2. Open the Package Manager window 3. Find and select the 'Visual Effects Graph' pac... Read more
[LWRP] Shaders are not included in the build when their name contains 'D...
How to reproduce: 1. Open tester-submitted project (ShadersDebug) 2. Open the 'SampleScene' scene 3. Build and Run the project Expe... Read more
Inconsistent Silent Crash when StackOverflowException is thrown
Reproduction steps: 1. Open the attached project named "Case_1115647" 2. Open the "SampleScene" in the Scenes folder 3. Select the "... Read more
Unity crashes when using GraphicsSettings.useScriptableRenderPipelineBat...
How to reproduce: 1. Open attached project ("nested-prefab-crash.zip") 2. Open scene Assets > Core > Scenes > Test-Occlusion-Scene 3... Read more
Baked Occlusion Culling data affects Prefab Mode
How to reproduce: 1. Download the user-submitted package (PrefabAndUmbra.unitypackage) 2. Create a new Unity project 3. Import the d... Read more
Texture is turned blue with max size set to 8192 when overriding for And...
To reproduce: 1. Open any project, swtich the platform to Android 2. Import attached texture "NoMipmapsBlue.jpg" 3. Disable "Generat... Read more
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