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User gets "ArgumentNullException: Value cannot be null." error during c...
How to reproduce: Open HUB; Create 3D(HDRP) project; Create visual effect graph in the "Project" window (Create->Visual Effects-&... Read more
The custom cursor switches back to normal when hovering on the right and...
How to reproduce:1. Open user-attached project “My project”2. Build And Run the project on WebGL3. Press the Fullscreen button and h... Read more
VSync doesn't turn off when changing the quality in the Player from "Hig...
Steps to reproduce:1. Open the user’s attached project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Navigate to File > Bu... Read more
[Android] Size of a built project is higher in comparison with other Uni...
How to reproduce:1. Open the user’s attached “ProjectTest” project2. Set the “Scripting Backend” to IL2CPP and “Compression Method” ... Read more
Profiler Module Editor missing burger icons
How to reproduce: 1. Create new project2. In Context menu navigate Windows > Analysis > Profiler3. Click on Profiler Modules b... Read more
[iOS] Name of the Bluetooth headphones with a microphone is not printed ...
How to reproduce:1. Connect Bluetooth headphones with a microphone to an iOS device 2. Build And Run the user’s attached project3. I... Read more
[iOS] “Screen.orientation” reports wrong device orientation if rotating ...
How to reproduce:1. Open the user’s attached project2. Go to Project Settings > Player > Resolution and Presentation and disab... Read more
Crash on "QueryComponentByType" when entering Play Mode if setting "useI...
How to reproduce:1. Open the attached project “Terrain.zip”2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3. E... Read more
[HDRP][Water] `Annotation not found` logged when selecting object with W...
Steps to reproduce: Open a new HDRP project Enable Water in Project Settings>Quality>HDRP>Rendering>Water Enable Water i... Read more
Freeze when importing a large amount of .fbx files
Reproduction steps:1. Open the user’s attached project2. Press "Tools->Create FBXs" to generate a large amount of .fbx files (Edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- BuildVectorImage(SceneInfo, Rect) is internal, and should be public
- SVGImporter preset added to the Preset Manager changes to a ScriptedImporter when restarting the project
- Built-in Standard shader variants remain stripped from the build when retained via Shader Variant Collection or Shader Build Settings
- Particles are not rendered when particle's material shader is set to URP/Particles, Soft Particles is enabled and Camera Fading is disabled
- An older version of the Unity.gitignore file is used when creating new projects with the source control provider set to GitHub or GitLab