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[WSA] UnityEngine.UI.dll is missing its path when building Unity C# proj...
Reproduced on 5.0.0b14, 5.0.0b15; Repro steps: 1. open new project; 2. build it to WSA with "Unity C# projects" option checked; 3. ... Read more
[Animator] deleting a transition while a layer is selected deletes the c...
To reproduce this bug: 1) Create a new animator controller 2) Create a new layer 3) Create a new state in the layer 3) Make a tra... Read more
[Color Space] Switching Color Space explicitly alters color values (firs...
Steps to reproduce: 1. Create a new unity project 2. Add a plane to the scene (GameObject -> 3D Object -> Plane) 3. Create new mate... Read more
Regression - Animation have no button "Add Property" when the object is ...
Regression - Animation have no button "Add Property" when the object is selected 2) How can we reproduce it using the example you ... Read more
Visual Studio update 4 issue
Users with Visual Studio update 4 are having issues. Forum thread: http://forum.unity3d.com/threads/windows-8-1-system-typeloadexce... Read more
[AnimatorController] Pressing delete after deleting an animation paramet...
Steps to repro: 1. Open/create a new animation controller 2. Go to Parameters tab and create a new parameter 3. Select it and press ... Read more
[UI] When instantiating UI Prefab with layoutgroup, it is not seen if Sl...
To reproduce this bug: 1. Open the attached project 2. Open 'test' scene 3. Run the game in editor 4. The prefab with layout group ... Read more
[APIUpdater] Error is thrown when native WP8 plugin is imported
Steps to reproduce: 1. Download initially attached project and open it. Other attached project also reproduced the issue. 2. Select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL