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0
votes
Not Reproducible

Crash on GC_mark_from when main camera view is set to see a terrain

Terrain

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Dec 26, 2018

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Version/s: 2018.3.0b12, 2018.3.0f2

To reproduce: 1. Create a new project based on HDRP template 2. Create a new scene (do not use the default sample scene) 3. Import t... Read more

7
votes
Fixed

"sprite.textureRect" returns values for master SpriteAtlas instead of Sp...

2D

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Jan 08, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Reproduction steps: 1. Open "UnityTestProject.zip" project 2. Enter Play mode 3. Look at the Console 4. See "sprite.textureRect" va... Read more

0
votes
Won't Fix

Some unicode characters appear blank when used in names of assets and fo...

Themes

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Jan 08, 2019

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Version/s: 2019.1.0a13

There are a lot of unicode characters that the editor currently doesn't support. If you attempt to use an unsupported character in t... Read more

0
votes
Duplicate

Logs are not created when a Standalone Player crashes while loading dlls

Windows

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Dec 20, 2018

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Version/s: 2017.4.11f1

Steps to reproduce*: 1. Download and open the attached project(oc link) 2. Build for standalone 3. Launch build on an AVX incapable ... Read more

1
votes
Fixed

[Linux] "libstdc++" symbols crash Standalone build

Linux

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Jan 07, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2

Also fixed in Unity 2018.3.4 Reproduction steps: 1. Open "BadCastLinuxRepro-2018.3.zip" project 2. Build for Linux 3. Launch Build... Read more

1
votes
Fixed

[Crash Handler] Standalone Build freezes at startup

Windows

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Sep 21, 2018

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Version/s: 2017.4.1f1, 2018.1.0f2

Reproduction steps: 1. Open "3dTest.zip" project 2. Build Standalone player 3. Launch Build Expected Result: Build launches Actual... Read more

0
votes
Won't Fix

Crash on pqInit when passing NaN values to SpriteShapeController.Spline....

Package: 2D Sprite Shape

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Dec 11, 2018

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Version/s: 1.0.10

How to reproduce: 1. Open the attached project 2. Open the "SampleScene.unity" scene 3. Press Play Actual result: Unity crashes. R... Read more

0
votes
Won't Fix

[Shaders] ApplyMaterialPassWithCache crash when changing shader file wh...

Shaders

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Jan 12, 2018

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Version/s: 2017.3.0p1

To reproduce: 1. Open project attached 2. Enter Play mode 3. Modify any shader file (WaterSurface.shader or WaterSimulation) in any ... Read more

0
votes
Fixed

Burst compiler finishes build with ThreadAbortException when using batch...

Package: Burst

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Dec 14, 2018

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Version/s: 0.2.4-preview.37

How to reproduce: 1. Open attached project and close 2. Locate and edit "Build.bat" file in project folder, replacing "PATH_TO_UNITY... Read more

0
votes
By Design

Building a Standalone Player with an Editor script outside of Editor fol...

Deployment Management

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Jan 08, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0a13

Reproduction steps: 1. Open "MinimalRepro" project 2. Notice that "Broken.cs" is outside of an Editor folder 3. Build Standalone Pl... Read more

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