Search Issue Tracker
Fixed in 4.3.0-preview.3
Votes
0
Found in [Package]
4.3.0-preview.2
Issue ID
1217024
Regression
Yes
[ProBuilder] Picking distance is too high making it difficult to select a different object
Picking distance is too high making it difficult to select a different object closed to the one that is currently being edited.
1. Create two PB cube setting the position 1.5 units apart in space
2. Enter vertex selection mode
3. Select one cube to make the vertices display in the scene view
4. Hover the mouse on the second cube and click on it as if you wanted to edit the second one instead
Result
The first cube will remain selected and clicking on the second cube will most likely select a vertex on the first cube
Depending on the angle of view, we won't be able to select the second cube in most cases.
See attached gif.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- [MacOS] Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view
Resolution Note (fix version 4.3.0-preview.3):
https://github.com/Unity-Technologies/com.unity.probuilder/pull/254