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Unity crashed at ParticleSystem::EmitParticlesExternal when calling Part...
Steps to reproduce: 1. Download 893476_repro.zip 2. Open "new" scene 3. Enter play mode Results: unity crashes on ParticleSystem.Em... Read more
[UnityWebRequest] DownloadHandlerScript gets paused if scene is not played
To reproduce: 1. Open project 2. In menu choose 'UNITY' -> ' WebRequest Tester' 3. Play empty scene 4. Press buffer's 'Make Request'... Read more
commit text getting clipped in the collab history window
Reproduction steps: 1. Create new project 2. Enable Services and Collab 3. Make the first commit, with a message containing one or ... Read more
Animation elements are not changed in editor after modifying it
Reproduction steps: 1. Open project attached(536animation.zip). 2. Go to Assets -> AnimationTest -> Action. 3. Select prefab "ceshi"... Read more
[Regression][Windows] Tree prefab with no reference to Hierarchy appears...
Steps to repro: 1. Open attached project and t1 scene on Windows; 2. Select Terrain gameobject in the Hierarchy; 3. In the Inspecto... Read more
PNG Sprites saved as an 8-bit file have their transparency ignored no ma...
To reproduce: 1. Open attached project "PNGImport.zip" 2. Open "New Scene" scene. 3. Drag "cloud 1" and "Tester0" Sprites into the s... Read more
[GearVR] When returning from the oculus menu to app, there is a white flash
1) Download the attached project 2) Open the Rooms scene 3) Deploy to device 4) Put device in headset 5) Hold the back button (wait ... Read more
[WebGL] %UNITY_WEBGL_LOADER_GLUE% section is not properly replaced with ...
Resolved as By Design since we changed the embedding scheme in 5.6. See https://docs.unity3d.com/2017.1/Documentation/Manual/webgl-t... Read more
[Video][Crash] It's possible to enter negative and 0 dimensions for vide...
To reproduce: 1. Enable Transcode 2. Set Dimensions to negative values or zero 3. Click apply Actual: If Dimensions are set to ne... Read more
[Player] Game window is moved to the primary display after exiting full ...
Steps to reproduce: 1. Open the attached project (FullScreenTestProject.zip) 2. Open the Assets/Scene.unity scene 3. Run and build 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh objects
- 16-bit Sprite Textures have a banding effect and loss of data when packing into Variant Sprite Atlas
- HDRP Cluster artifacts when having more than 100 lights
- ParticleCollisionEvent.intersection generates extremely high values when particles collide while in Play Mode
- Custom attributes are not properly converted to subgraphs