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[Timeline] CMD+ (,) / CMD+(.) is not working to move the Timeline playhe...
[Timeline] CMD+ (,) / CMD+(.) is not working to move the Timeline playhead to the previous/next keyframe. Steps to Repro: 1. Open a... Read more
[PackMan] Installed packages with dependencies doesn't show dependent pa...
Steps to reproduce: 1) Open Unity Hub and create a new 3D project 2) Open Package Manager and Install Lightweight RP (5.2.1) After ... Read more
[HDRP]Disabling the camera object does not clear the game view until ano...
Steps to reproduce: 1. Create a new project 2. Import HDRP package 3. Create a new HDRP asset and set it to be used in Graphics Sett... Read more
Editor freezes for couple of seconds when using LoadSceneAsync
Steps to reproduce: 1. Open users attached project 2. Open "SampleScene" 3. Press Play 4. Press space to initiate loading of the "Te... Read more
Lights not rendered correctly on Samsung S6 Edge device on Vulkan
Steps to reproduce: 1. Open attached project 2. Open "Lights" scene and build for android 3. Observe lights behaving incorrectly, al... Read more
[iOS][LWRP] GPU Crash when launching the template LWRP project on certai...
To reproduce: 1. Using Unity Hub create a new project using LWRP template 2. Switch platform to iOS 3. Build and run SampleScene ... Read more
[iOS][Android][.NET 4.x][IL2CPP] Program crashes when creating a Thread ...
To reproduce: 1. Download attached project "ThreadStackSizeCrashTestBed.zip" and open in Unity 2. Open "start" scene 3. Set Scripti... Read more
Using range serialized field will not update the inspector correctly.
Steps to reproduce - Open the attached project in 2018.3.0f1 - Select the cube object - Open the script CubeMovement - Change [Range... Read more
[Improved Prefab] Removed component doesn't disappear completely from th...
The removed component doesn't disappear completely from the Prefab Instance even after Applying changes to Base also MissingReferenc... Read more
In mesh mode, particles do not emmit the last assigned mesh of the list
Fixed in 2018.2.15f1 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow