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[ECS] SkinnedMeshRenderer does not render while using Command Buffer Ins...
Reproduction steps: 1. Open "1157346" project 2. Open "withSkinnedMeshRenderer" scene 3. Enter Play mode 4. Notice that a humanoid ... Read more
[IL2CPP][WebGL] Build fails when multidimensional arrays are present in ...
Reproduction steps: 1. Open "BoolMatrix3DTest.zip" project 2. Build for WebGL 3. Notice error: "IL2CPP error for type 'Test' in ass... Read more
[MacOS][Metal] RenderTextures that have MipMaps enabled don't render pro...
Reproduction steps: 1. Open "GLClearIssue.zip" project 2. Open "GLClearIssue" scene 3. Enter Play mode 4. Notice that both planes a... Read more
[iOS] OnPointerUp and OnDragEnd events work inconsistently or are ignore...
How to reproduce: 1. Open the attached iPhoneX_UIEventIssue.zip 2. Go to Project window-> Scenes 3. Open the "Sample Scene" scene 4... Read more
[NavMesh] NavMesh Agent is occasionally blocked by obstacle that has bee...
To reproduce: 1. Open QA attached project "1154946-NavMeshObstacleRepro.zip" 2. While in project, Enter Play mode and press "Toggle ... Read more
[UIElements] Text is overlapping over other elements
Reproduction steps: 1. Open "UIElements Text overlapping.zip" project 2. See window "TextOverlapping" Expected Result: Text doesn'... Read more
[IL2CPP][2019.1] Delegate with NativeArray<int> as parameter type trigge...
Steps to reproduce: 1. Download 1156422_repro.zip 2. Build a Standalone player with IL2CPP backend Actual results: Build fails with... Read more
[WebGL] Uncaught TypeError: this.decompress is not a function fails the ...
To reproduce: 1) Open the attached project and scene 2) Build and run WebGL 3) Launch it on an old browser It fails with "Uncaught... Read more
ShortcutAttribute does not work when in Play mode and the Game view is s...
How to reproduce: 1. Open the attached "Shortcut.zip" project 2. Press Alt+N and notice that a message gets logged in the console 3.... Read more
[LWRP] Particle System "Texture Sheet Animation" Sprite Mode does not work
Steps to repro: 1. Create a new project 2. Import LWRP 3. Create a new particle system 4. Change "Texture Sheet Animation" Mode to S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname