Search Issue Tracker
Fixed in preview.0 - 0.7.1
Votes
0
Found in [Package]
preview.18 - 0.2.0
Issue ID
1209052
Regression
No
[OSX] Build Settings Asset is not saving the changes when focusing another window
How to reproduce:
1. Open the attached project
2. Select the "ClassicBuildSettings" in the Project View
3. Change any values in the Inspector
4. Press on empty space in the Project View
5. In the dialog, press "apply"
Actual result: The asset's values are not changed.
Expected result: The asset's values are changed.
Reproducible with: 2019.3.0f5, 2020.1.0a18.
Notes:
- Issue is not reproducible on Windows.
- The Build Settings asset is not introduced in 2019.2 and earlier.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment