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Painting Grass Textures onto the Terrain fails if the project has the LW...
How to reproduce: 1. Create a new LWRP project and create a new Scene 2. Go to "Edit" -> "Project Settings..." -> "Graphics" and set... Read more
[Editor] Hidden objects count doesn't update in Scene view on deleting a...
On deleting hidden Gameobject from a hierarchy doesn't reflect in the count of hiddden gameobjects in Scene window. Steps to Reprod... Read more
[IL2CPP] The Obfuscator plugin causes Build to fail and prints unclear S...
To reproduce: 1. Download attached project "ObfuscationRepro3 2.zip" and open in Unity 2. Press File > Build Settings... 3. Switch ... Read more
[GLCore] Tessellation doesn't work on OpenGL while it works on Direct3D11
1. Download "OpenGLTessellationIssue.7z (12.7 MB)" project 2. Open a scene called "ddd" (In which you will find 2 cubes, Red and Blu... Read more
'Stack Empty' exception is thrown with .NET 4.x when compiling a script ...
How to reproduce: 1. Open user-submitted project (BROKEN_COMPILER) 2. Re-import the 'Gallery.cs' script and see the Console window ... Read more
[Editor] Null Reference exception thrown on changing scale factor of the...
Null Reference exception is thrown on changing scale factor of the screen from Window's display settings. Steps to reproduce: 1. Cr... Read more
Error of InvalidOperationException appears when Mobile Notifications pac...
To reproduce: 1. Create a new project 2. Go to Package manager 3. Install Mobile Notifications package Actual result: There is an e... Read more
Static Batching draw call regression since 2018.1.0a1
Steps to reproduce: 1. Open user attached project 2. Build & Run to an Android device 3. Switch to landscape mode - Observe the fr... Read more
PackedMemorySnapshot does not get the typeDescription for a struct field...
Steps to reproduce: 1. Download and open the attached project 2. In the toolbar, select BugReport > Open TestCode Window 3. Click "C... Read more
Linux player fails to build if there is a default icon assigned in the p...
To reproduce: 1) Open attached project 2) Make sure the "Default Icon" is set to something in Player Settings 3) Build for Linux Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow